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  • Report of meeting Researches in Didactics of Mathematics and Computer Sciences: January 28 – January 30, 2011, Satu Mare, Romania
    159-179
    Views:
    113
    The meeting Researches in Didactics of Mathematics and Computer Science was held in Satu-Mare, Romania from the 28th to the 30th of January, 2011. The 46 Hungarian participants – including 34 lecturers and 12 PhD students – came from 3 countries, 14 cities and represented 20 institutions of higher education. The abstract of the talks and the posters and also the list of participants are presented in this report.
  • How do secondary school students from the Kurdistan Region of Iraq understand the concept of function?
    221-244
    Views:
    264

    The study investigates secondary school students' understanding of the concept of function. The paper focuses on three main aspects: students' ability to define the concept of function; students' ability to recognize different representations of function; and students' ability to convert between different representations. A test was developed to assess the three main constructs of the study and administered to 342 students in secondary schools in the Kurdistan Region of Iraq. According to the results, students have diffculties in recognizing different representations of function and conversion between them. Connections between different parts of the test may provide hints on educational challenges of how to appropriately teach functions.

    Subject Classification: 26Bxx, 97D60

  • Virtual worlds in education – best practice, design and research considerations
    309-323
    Views:
    99
    The article briefly describes and characterizes the virtual worlds, different kinds of virtual worlds and possibilities of their use in education. The virtual worlds beyond the passive learning opportunities offer active, constructive and collaborative learning possibilities as well. In the middle section of this article we present the most common ways of different kinds of learning methods, which are illustrated by practical examples as well. In the final sections of the article we deal with the design research approach of 3D virtual worlds.
  • Better understanding mathematics by algorithmic thinking and computer programming
    295-305
    Views:
    265

    Tamás Varga’s mathematics education experiment covered not just mathematics, but also other related topics. In many of his works he clearly stated that computer science can support the understanding of mathematics as much as mathematics supports informatics. On the other hand, not much later than the introduction of the new curriculum in 1978, personal computers started to spread, making it possible to teach informatics in classes and in extracurricular activities. Varga’s guided discovery approach has a didactic value for other age groups as well, not only in primary school. Its long-lasting effect can be observed even in present times. Having reviewed several educational results in the spirit of Tamás Varga, we have decided to present an extracurricular course. It is an open study group for age 12-18. Students solve problems by developing Python programs and, according to our experiences, this results in a deeper understanding of mathematical concepts.

    Subject Classification: 97B10, 97B20, 97D50, 97N80, 97P20, 97P30, 97P40, 97P50, 97U70

  • Expressiveness of programming languages and environments: a comparative study
    111-141
    Views:
    118
    In written and oral communication tools, the support of the understanding of our message have an important role: we can increase the expressiveness and the level of understanding of our topic by approaching it in several ways, i.e. in written methods by highlighting the important parts; in oral by changing tone and other elements of non-verbal communication. In this paper programming languages and developing environments are compared with each other in terms of their methods and their level of support to the solution of programming tasks.
    There is a need to have these tools in programming and, of course, in teaching programming. What are the factors that define the distinctness and the legibility of a program? What are the basic principles which give an instrument in programmers' and students' hands in order to create a properly working program from already existing algorithms in the most efficient way? We search for the answers to these questions in this paper.
  • Facilitating class attendance to improve student achievements
    77-90
    Views:
    86
    Many studies have revealed that attendance is strongly associated with students' achievements, and have proposed different strategies to improve students' attendance. However, there are few studies investigating how to efficiently take students' attendance – the key component to improve students' attendance. Taking attendance manually is inefficient since it will consume part of the limited class time. This paper describes the design and the implementation of an online attendance system that is currently used in classes at West Virginia University and California University of Pennsylvania. Examples of the system are provided online. Implementation codes of the system are shared, which can be used to teach computer science courses such as Web Programming or Client-Server Script Languages.
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