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Capturing how students' abilities and teaching experiences affect teachers' beliefs about mathematics teaching and learning
195-212Views:125We developed an instrument to investigate the effect of students' abilities and teaching experiences on teachers' beliefs about teaching and learning of mathematics. In this pilot study, we used the instrument to measure the beliefs of 43 Indonesian math teachers and five additional teachers. Then, for further investigation, we interviewed those five additional teachers. Results from the 43 teachers' responses to the instrument show that in contrast to teachers with less than five years of teaching, teachers with more than five years elicit significantly different beliefs about mathematics teaching and learning in different contexts related to students' abilities. Teachers' reports in the further investigation indicate that teaching experiences with high and low ability students in teaching mathematics could be a possible explanation of this contrast.
Subject Classification: C20
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Methodological questions of digital teaching material development made in the subject of mathematics
25-41Views:43In the methodology of mathematics teaching, the selection and the manner of using applicable digital teaching materials appeared as a new element. As the number of digital teaching materials applicable in education is constantly increasing, their purposeful use is rarely discussed. In what areas digital teaching materials can be used in mathematics? What are the problems for which they could provide a solution? Shall we use them besides traditional solutions, or instead?
The authors of this article have had the opportunity to participate in projects aiming to develop digital learning materials on various occasions. During the implementation of the projects, they needed to make methodological compromises at various points.
In our article, we are seeking a more emphatic use of methodology belonging to digital teaching materials, drawing on the experiences of three implemented projects. Our aim is to draw the attention to the anomalies we found in the implementation of the projects, which must be taken into consideration in new developments already at the planning stage. -
Experiences using CAS and multimedia int teaching vectorcalculus
363-382Views:34The development of informatics brings new opportunities that need reevaluating of the teaching concepts. For this reason we have performed a comprehensive educational development for engineering students. Our main goals were to work out a new educational strategy, to develop the needed package of the subject material, to introduce the strategy in the practice, to analyze and evaluate the experiences. In the developed and adapted teaching-learning strategy the teacher is the organizer, designer and the manager of the process. In this paper we summarize the concepts, the results and experiences of the 3-years-long development. -
Teaching of problem-solving strategies in mathematics in secondary schools
139-164Views:10In the Hungarian mathematics education there is no explicit teaching of problem-solving strategies. The best students can abstract the strategies from the solutions of concrete problems, but for the average students it is not enough. In our article we report about a developmental research. The topic of the research was the explicit teaching of two basic strategies (forward method, backward method). Based on our experiences we state that it is possible to increase the effectivity of students' problemsolving achievement by teaching the problem-solving strategies explicitly. -
Dynamic methods in teaching geometry at different levels
1-13Views:40In this paper we summarize and illustrate our experiences on DGS-aided teaching geometry of the courses "Computer in mathematics" and "Mathematical software" held for students at Juhász Gyula Teacher Training College of University of Szeged. Furthermore, we show examples from our grammar school experiences too. The figures in this paper were made by using Cinderella ([19]) and Euklides ([21]). -
Teaching probability using graph representations
103-122Views:39The main objective of this paper is to present an elementary approach to classical probability theory, based on a Van Hiele type framework, using graph representation and counting techniques, highly suitable for teaching in lower and upper secondary schools. The main advantage of this approach is that it is not based on set theoretical, or combinatorial knowledge, hence it is more suitable for beginners and facilitates the transitions from level 0 to level 3. We also mention a few teaching experiences on different levels (lower secondary school, upper secondary school, teacher training, professional development, university students) based on this approach. -
Teaching probability theory by using a web based assessment system together with computer algebra
81-95Views:37In the course of Maths Basics 2, the Faculty of Economic Science students of Kaposvár University learn the classical chapters of Probability Theory, namely random variables and the well-known probability distributions. Our teaching experiences show that students' achievement is weaker in case of problems concerning continuous random variables. From school year 2012/13 we have had an opportunity to take Maple TA, the web-based test- and assessment system, into the course of education. It is sufficient for the users of Maple TA to have a browser. Maple computer algebra system, which runs on the server, assesses students' answers in an intelligent way, and compares them with the answers that are considered correct by the teacher. In our presentation we introduce some elements of Maple TA system, the didactic considerations the test sheets were made by, as well as our research results concerning the use of Maple TA. -
Forming the concept of congruence I.
181-192Views:12Teaching isometries of the plane plays a major role in the formation of the congruence-concept in the Hungarian curricula.
In the present paper I investigate the way the isometries of the plane are traditionally introduced in most of the textbooks, especially the influence of the representations on the congruence concept, created in the teaching process.
I am going to publish a second part on this topic about a non-traditional approach (Forming the concept of congruence II). The main idea is to introduce the isometries of the two dimensional plane with the help of concrete, enactive experiences in the three dimensional space, using transparent paper as a legitimate enactive tool for building the concept of geometric motion. I will show that this is both in strict analogy with the axioms of 3-dimensional motion and at the same time close to the children's intuitive concept of congruence. -
From iteration to one - dimensional discrete dynamical systems using CAS
271-296Views:24In our paper we present the basic didactical framework and approaches of a course on one-dimensional discrete dynamical systems made with the help of Computer Algebra Systems (CAS) for students familiar with the fundamentals of calculus. First we review some didactical principles of teaching mathematics in general and write about the advantages of the modularization for CAS in referring to the constructivistic view of learning. Then we deal with our own development, a CAS-based collection of programs for teaching Newton's method for the calculation of roots of a real function. Included is the discussion of domains of attraction and chaotic behaviour of the iterations. We summarize our teaching experiences using CAS. -
Teaching multiparadigm programming based on object-oriented experiences
171-182Views:32Multiparadigm programming is an emerging practice in computer technology. Co-existence of object-oriented, generic and functional techniques can better handle variability of projects. The present paper gives an overview of teaching multiparadigm programming approach through typical language concepts, tools in higher education. Students learning multiparadigm-oriented subjects would gain considerable expertise, which is highly needed by the industrial side in large-scale application development. -
What does ICT help and does not help?
33-49Views:117Year by year, ICT tools and related teaching methods are evolving a lot. Since 2016, the author of the present lines has been looking for a connection between them that supports the development of mathematical competencies and could be integrated into Transcarpathian minority Hungarian language education too. As a doctoral student at the University of Debrecen, I experienced, for example, how the interactive whiteboard revolutionized illustration in Hungarian mathematics teaching, and how it facilitated students' involvement. During my research of teaching in this regard, in some cases, the digital solution had advantageous effects versus concrete-manipulative representation of
Bruner's too.
At the same time, ICT "canned" learning materials (videos, presentations, ...) allow for a shift towards repetitive learning instead of simultaneous active participation, which can be compensated for by the "retrieval-enhanced" learning method.
I have conducted and intend to conduct several research projects in a Transcarpathian Hungarian primary school. In the research so far, I examined whether, in addition to the financial and infrastructural features of the Transcarpathian Hungarian school, the increased "ICT-supported" and the "retrieval-enhanced" learning method could be integrated into institutional mathematics education. I examined the use of two types of ICT devices: one was the interactive whiteboard, and the other was providing one computer per student.
In this article, I describe my experiences, gained during one semester, in the class taught with the interactive whiteboard on the one hand, and in the class taught according to the "retrieval-enhanced" learning method on the other hand.
I compare the effectiveness of the classes to their previous achievements, to each other, and to a class in Hungary.Subject Classification: 97U70
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"On the way" to the function concept - experiences of a teaching experiment
17-39Views:80Knowing, comprehending and applying the function concept is essential not only from the aspect of dealing with mathematics but with several scientific fields such as engineering. Since most mathematical notions cannot be acquired in one step (Vinner, 1983) the development of the function concept is a long process, either. One of the goals of the process is evolving an "ideal" concept image (the image is interrelated with the definition of the concept). Such concept image plays an important role in solving problems of engineering. This study reports on the beginning of a research aiming the scholastic forming of the students' function concept image i.e. on the experiences of a "pilot" study. By the experiment, we are looking for the answer of the following question: how can the analysis of such function relations be built into the studied period (8th grade) of the evolving process of the function concept that students meet in everyday life and also in engineering life?
Subject Classification: D43, U73
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Experiences in the education of mathematics during the digital curriculum from the perspective of high school students
111-128Views:174Due to the COVID-19 epidemic, Hungarian schools had to switch to a digital curriculum for an extended period between 2019 and 2021. In this article, we report on the experiences regarding the education of mathematics during the digital curriculum in the light of the reinstated on-site education, all through the eyes of high school students. Distance education brought pedagogical renewal to the lives of many groups. Students were asked about the positives and negatives of this situation.
Subject Classification: 97C90
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Teaching puzzle-based learning: development of transferable skills
245-268Views:43While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. In this paper we continue sharing our experiences in teaching such a course. Whereas a brief discussion on our pedagogical objectives were covered in the first paper together with the material of the first of two lectures on pattern recognition, this follow-up paper presents the material of the second of two lectures, in which additional exercises are discussed to reinforce the lesson. Along the way we provide a glimpse of some foundational ideas of computer science such as incomputability and general system development strategies such as incremental and iterative reasoning. This paper discusses the outcomes of PBL courses, which include expected improvement in the overall results achieved by students who have undertaken PBL courses, compared to those students who have not. -
Comparative geometry on plane and sphere: didactical impressions
81-101Views:5Description of experiences in teaching comparative geometry for prospective teachers of primary schools. We focus on examples that refer to changes in our students' thinking, in their mathematical knowledge and their learning and teaching attitudes. At the beginning, we expected from our students familiarity with the basics of the geographic coordinate system, such as North and South Poles, Equator, latitudes and longitudes. Spherical trigonometry was not dealt with in the whole project. -
Teaching puzzle-based learning: development of basic concepts
183-204Views:19While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. We share our experiences in teaching such a course – apart from a brief discussion on our pedagogical objectives, we concentrate on discussing the presented material which covers (in two lectures) just one selected topic (pattern recognition). In this paper we present the ideas behind foundations for PBL and the material of the first of two lectures on pattern recognition, in which we address core concepts and provide students with sufficient exemplars to illustrate the main points. -
Writing a textbook – as we do it
185-201Views:18Recent surveys studying mathematics teaching show that there is a great variety in the level of mathematics teaching in Hungary. To increase efficiency (and decrease differences between schools) it is essential to create textbooks with new attitudes. The experiment we started after the PISA survey of 2000, produced a textbook that is new, in some sense even unusual in its attitude and methods. This paper presents the experiences we gained in the course of this work. -
Psychology - an inherent part of mathematics education
1-18Views:147On the chronology of individual stations of psychology and their effect on mathematics education designed as working document for use in teacher training.
The article is structured as a literature survey which covers the numerous movements of psychology towards mathematics education. The current role of psychology in mathematics education documented by different statements and models of mathematics education should provide a basis for the subsequent investigations. A longitudinal analysis pausing at essential marks takes centre of the continuative considerations. The observed space of time in the chapter covers a wide range. It starts with the separation of psychology from philosophy as a self-contained discipline in the middle of the 19th and ends with the beginning of the 21st century. Each stop states the names of the originators and the branches of psychology they founded. These stops are accompanied by short descriptions of each single research objective on the one hand, and their contributions to mathematics education on the other hand. For this purpose, context-relevant publications in mathematics education are integrated and analysed. The evaluation of the influence of concepts of psychology on teaching technology in mathematics is addressed repeatedly and of great importance. The layout of this paper is designed for the use as a template for a unit in teacher-training courses. The conclusion of the article where the author refers to experiences when teaching elements of psychology in mathematics education courses at several universities in Austria is intended for a proof on behalf of the requested use.Subject Classification: 01A70, 01-XX, 97-03, 97D80
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Why do we complicate the solution of the problem? reflection of Finnish students and teachers on a mathematical summer camp
405-415Views:34This paper deals with reactions and reflections of Finnish secondary school students and teachers on Hungarian mathematics teaching culture. The experiences were collected at a mathematics summer camp in Hungary. -
Young women's barriers to choose IT and methods to overcome them - A case study from Hungary
77-101Views:176Women's scarcity in the STEM, especially in the IT sector is pronouncedly evident. Young women are obstructed from entering and remaining in IT by a broad range of social, educational, and labor market factors. In our paper, we would like to analyze the main barriers girls face in choosing IT, while also proposing potential methods to help them overcome these obstacles. In the second part of the paper, we will present a case study to illustrate in detail how the combination of the above methods can be put into practice to address and tackle the complex set of barriers girls face. We will first introduce a Hungarian annual program, Girls' Day ("Lányok napja"), specifically aimed to promote STEM to girls, then we will present two specific events organized for the 2020 edition of the program and designed with the above principles in mind. The interactive presentation, exposing girls to female role models of the field in a gamified way, and a game development exercise, building Scratch programming skills, have attempted to provide young women both with positive perspectives and experiences in IT, which are instrumental in helping them to surmount entrenched obstacles and raise their interest in the field.
Subject Classification: 97P10, 97U30
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Software engineering education in cooperation with industrial partners
133-148Views:29This paper presents our experiences on teaching software engineering in teams which are organized around different R+D projects. These long-running, innovative projects are carried out in cooperation with industrial partners, and are supported by student exchange. While MSc and PhD students work together with faculty staff members on the projects in an industrial-like environment, the students develop skills that would be otherwise very hard for them to obtain. The methodological contributions of the paper are illustrated by, and substantiated with, the description of a concrete software engineering project. -
Zbigniew Michalewicz - Matthew Michalewicz: Puzzle Based Learning: An introduction to critical thinking, mathematics, and problem solving. Hybrid Publishers Melbourne 2008 (Book review)
415-420Views:50Based on their experiences with engineering, mathematics, computer science, business students concerning the puzzle based learning in different countries the authors summarize their main problem solving teaching ideas. With help of interesting, motivating, nice problems they analyze the main mathematical principles and problem types. The review gives an overview about the main ideas, results of an interesting book.