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  • Comparing the IT skills and the programming knowledge of Hungarian students specialized in informatics with Romanian students attending a science course or a mathematics-informatics course
    21-40
    Views:
    115
    The goal of this research is an analysis of the IT skills and programming knowledge of Hungarian and Romanian students attending a Science course or a Mathematics-Informatics course. Analysed was how effectively can students from different grades answer questions dealing with different subjects. After having evaluated the test results correctness of the original presumption emerged. Significance level was 5% through the analysis. Significant divergency in knowledge of Hungarian students and Romanian students of Humanities (Profil Uman) was found in 11th and 12th grades too. Romanian students attending a science course (Profil Real) and a Mathematics-Informatics course scored higher in programming than their Hungarian counterparts specialized in Informatics in the 11th grade. After the evaluation a final conclusion can be made: Romanian students of the Real Profile have the same or more practice in programming than Hungarian students specialized in Informatics, though the latters have the same or better IT skills. Unfortunately, Hungarian teachers concentrate on word processing and spreadsheet calculation and teach programming just for the students specialized in Informatics, although algorithm thinking would be important for every student before finishing secondary school.
  • Impact of teacher communication skills on students’ classroom engagement in mathematics learning
    1-27
    Views:
    456

    The study investigated teachers’ communication skills in relation to students’ classroom engagement in mathematics learning. The study area is Makurdi Local Government Area in Benue State, Nigeria. This study adopted a cross-sectional research design. A sample of 34 teachers and 204 students were drawn from twenty schools. Two researcher-structured instruments were used for data collection: Mathematics Teacher’s Communication Skills Questionnaire (MTCSQ) and Students’ Engagement in Mathematics Questionnaire (SEMQ). Descriptive statistics, analysis of variance, and independent t-tests were used to address the research questions and test the hypotheses. It was found that there is significant difference among the mean ratings on behavioural, and emotional engagements of students in mathematics classes taught by teachers with poor, fair, and good communication skills. There is no significant difference among the mean ratings on combined and cognitive engagements of students in mathematics classes taught by teachers with poor, fair, and good communication skills. Equally found was that the differences between male and female students’ mean engagement in mathematics for poor, fair, and good communication skill classes were not statistically significant. It was then recommended that teacher communication skills should be fashioned in ways to accommodate and strengthen each component of students’ engagement.

    Subject Classification: 97C70

  • A constructive and metacognitive teaching path at university level on the Principle of Mathematical Induction: focus on the students' behaviours, productions and awareness
    133-161
    Views:
    252

    We present the main results about a teaching/learning path for engineering university students devoted to the Principle of Mathematical Induction (PMI). The path, of constructive and metacognitive type, is aimed at fostering an aware and meaningful learning of PMI and it is based on providing students with a range of explorations and conjecturing activities, after which the formulation of the statement of the PMI is devolved to the students themselves, organized in working groups. A specific focus is put on the quantification in the statement of PMI to bring students to a deep understanding and a mature view of PMI as a convincing method of proof. The results show the effectiveness of the metacognitive reflections on each phase of the path for what concerns a) students' handling of structural complexity of the PMI, b) students' conceptualization of quantification as a key element for the reification of the proving process by PMI; c) students' perception of the PMI as a convincing method of proof.

    Subject Classification: 97B40, 97C70

  • The role of representations constructed by students in learning how to solve the transportation problem
    129-148
    Views:
    193

    The purpose of the research presented in this paper was to study the role of concrete and table representations created by students in learning how to solve an optimization problem called the transportation problem. This topic was learned in collaborative groups using table representations suggested by teachers in 2021. In 2022, the researchers decided to enrich the students’ learning environment with concrete objects and urged the students to use them to present the problem to be solved. The students did it successfully and, to be able to record it in their notebooks, they constructed a table representation by themselves without any help from their teacher. After that, they managed to solve the problem by manipulating the objects. At the same time, each step in the solution was presented with changes in the table. The students were assessed before (pre-test) and after collaborative learning (test) in both academic years. The pre-test results were similar, but the test results were better in 2022. Therefore, it can be concluded that using concrete and table representations constructed by students in learning how to solve transportation problems makes collaborative learning more constructivist and more effective than when they use only table representations suggested by their teachers.

    Subject Classification: 97M10, 97M40

  • How do secondary school students from the Kurdistan Region of Iraq understand the concept of function?
    221-244
    Views:
    260

    The study investigates secondary school students' understanding of the concept of function. The paper focuses on three main aspects: students' ability to define the concept of function; students' ability to recognize different representations of function; and students' ability to convert between different representations. A test was developed to assess the three main constructs of the study and administered to 342 students in secondary schools in the Kurdistan Region of Iraq. According to the results, students have diffculties in recognizing different representations of function and conversion between them. Connections between different parts of the test may provide hints on educational challenges of how to appropriately teach functions.

    Subject Classification: 26Bxx, 97D60

  • The effect of augmented reality assisted geometry instruction on students' achiveement and attitudes
    177-193
    Views:
    239
    In this study, geometry instruction's academic success for the students and their attitudes towards mathematics which is supported by education materials of Augmented Reality (AR) and its effect on the acceptance of AR and its usage by teachers and students have been researched. Under this research, ARGE3D software has been developed by using augmented reality technology as for the issue of geometric objects that is contained in the mathematics curriculum of 6th class of primary education. It has been provided with this software that three-dimensional static drawings can be displayed in a dynamic and interactive way. The research was conducted in two different schools by an experiment and control group. In the process of data collection, Geometry Achievement Test (GAT), Geometric Reasoning Test (GRT), Attitudes Scale for Mathematics (ASM), students' math lecture notes, semi-structured interviews with teachers and students and observation and video recordings were used. Results showed that geometry instruction with ARGE3D increased students' academic success. In addition, it was found that geometry instruction with ARGE3D became more effective on students' attitudes that had negative attitudes towards mathematics and it also provided support to reduce fear and anxiety.
  • Engineering and Economic Mathematics for Engineering Management Students
    35-50
    Views:
    117
    In this article we describe the first part of a case study, which was made with 48 Engineering Management students. The participants of the case study were MSc level students at the Szent István University, Gödöllő. We looked for methods by which we can support the most important components of competence motivation and the development of mathematical and other key competences during the mathematics lessons and individual learning. Another goal of our research was to get reliable information about students learning methods and their awareness of self-efficacy, furthermore their achievement in the subject of Engineering and Economic Mathematics. Detailed assistance was provided for the students in the e-learning portal. Knowledge tests, questionnaire and personal interviews with the students were also used. As an example we introduce one of the knowledge tests connected with the first half of the course about linear programming and graph theory. We detail its didactical background and show the results of the students.
  • Game theory for managers and mechanical manager students
    73-91
    Views:
    113
    In this article we describe the second part of a case study, in which 48 Mechanical Management students were involved. The participants of the case study were MSc level students at Szent István University, Gödöllő.
    In the case study we looked for methods by which we can support the most important components of competence motivation and the development of mathematical and other key competences during the mathematics lessons and individual learning.
    Another goal of our research was to get reliable information about students learning methods and their awareness of self-efficiency, furthermore their achievement in the subject of Engineering and Economic Mathematics.
    Detailed assistance was provided for the students in the e-learning portal. Knowledge tests, questionnaire and personal interviews with the students were also used.
    During the semester four topics have been discussed: linear programming, graph theory, game theory and differential equations. In this article I will describe the lesson preparations, the help for examinations and the students' achievement on game theory.
  • Solution of an open reality based word-problem in two secondary schools
    143-156
    Views:
    230

    This survey through an open reality based word problem is intended to assess - in two secondary schools in Komárom (Hungary) and in Komarno (Slovakia, Hungarian name: Révkomárom) in grade 10 - the ability of students to realize openness of a task. The comparison is justified by the fact that the language of teaching is Hungarian in both secondary schools, but with different curricula. This survey is related to the Content Pedagogy Research Program by the Hungarian Academy of Sciences. It is preceded by several surveys with a word problem (Pocket Money) of the third author and led by her between 2012 and 2015, and within that project in 2017 within a large sample test, among about 1500 students and university students in Hungary (?, ?) (?, ?). In our research we wanted first to assess how openly work students in two schools of the two cities mentioned in solving the same task. The answer to this question was similar to the large sample test results, so most of the students worked in a closed way, when solving this word problem. So we went on and tried to explore how students thought about their own solution given to this task, through mixed-type interviews.

    Subject Classification: 97D70, 97F90, 97D50, 97M10

  • Promoting a meaningful learning of double integrals through routes of digital tasks
    107-134
    Views:
    355

    Within a wider project aimed at innovating the teaching of mathematics for freshmen, in this study we describe the design and the implementation of two routes of digital tasks aimed at fostering students' approach to double integrals. The tasks are built on a formative assessment frame and classical works on problem solving. They provide facilitative and response-specific feedback and the possibility to request different hints. In this way, students may be guided to the development of well-connected knowledge, operative and decision-making skills. We investigated the effects of the interaction with the digital tasks on the learning of engineering freshmen, by comparing the behaviours of students who worked with the digital tasks (experimental group, N=19) and students who did not (control group, N=19). We detected that students in the experimental group showed more exibility of thinking and obtained better results in the final exam than students in the control group. The results confirmed the effectiveness of the experimental educational path and offered us interesting indications for further studies.

    Subject Classification: 97D40, 97U70, 44A45

  • Teaching puzzle-based learning: development of transferable skills
    245-268
    Views:
    232
    While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. In this paper we continue sharing our experiences in teaching such a course. Whereas a brief discussion on our pedagogical objectives were covered in the first paper together with the material of the first of two lectures on pattern recognition, this follow-up paper presents the material of the second of two lectures, in which additional exercises are discussed to reinforce the lesson. Along the way we provide a glimpse of some foundational ideas of computer science such as incomputability and general system development strategies such as incremental and iterative reasoning. This paper discusses the outcomes of PBL courses, which include expected improvement in the overall results achieved by students who have undertaken PBL courses, compared to those students who have not.
  • Development of high school students' geometric thinking with particular emphasis on mathematically talented students
    93-110
    Views:
    121
    We carried out research using Zalman Usiskin's test (1982) and also a modified version of his test to see how the geometric approach of secondary school students (Grades 8-10) specialized in mathematics had changed. We observed two groups of students for several years. Our aim was to find a relation between the change of the mean of the van Hiele level of the students and the structure of the geometry syllabus. We also observed if there was a change in the geometric approach of the students during the summer holidays and if so, in what way it changed.
  • Levels of students' understanding on infinity
    317-337
    Views:
    164
    Here we report some results of a two-year study for grades 5-6 and 7-8 (during the academic years 2001-03). The study included a quantitative survey for approximately 150 Finnish mathematics classes out of which 10 classes were selected to a longitudinal part of the study. Additionally, 40 students from these classes participated also a qualitative study. This paper will focus on students' understanding of infinity and the development of that understanding. The results show that most of the students did not have a proper view of infinity but that the share of able students grew, as the students got older.
  • Teaching puzzle-based learning: development of basic concepts
    183-204
    Views:
    301
    While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. We share our experiences in teaching such a course – apart from a brief discussion on our pedagogical objectives, we concentrate on discussing the presented material which covers (in two lectures) just one selected topic (pattern recognition). In this paper we present the ideas behind foundations for PBL and the material of the first of two lectures on pattern recognition, in which we address core concepts and provide students with sufficient exemplars to illustrate the main points.
  • Transition from arithmetic to algebra in primary school education
    225-248
    Views:
    152
    The main aim of this paper is to report a study that explores the thinking strategies and the most frequent errors of Hungarian grade 5-8 students in solving some problems involving arithmetical first-degree equations. The present study also aims at identifying the main arithmetical strategies attempted to solve a problem that can be solved algebraically. The analysis focuses on the shifts from arithmetic computations to algebraic thinking and procedures. Our second aim was to identify the main difficulties which students face when they have to deal with mathematical word problems. The errors made by students were categorized by stages in the problem solving process. The students' written works were analyzed seeking for patterns and regularities concerning both of the methods used by the students and the errors which occured in the problem solving process. In this paper, three prominent error types and their causes are discussed.
  • An interactive animation for learning sorting algorithms: How students reduced the number of comparisons in a sorting algorithm by playing a didactic game
    45-62
    Views:
    148
    Learning programming and understanding algorithms is one of the hardest tasks for novice computer science students. One of the basic algorithms they learn during the introductory programming and algorithms courses are the sorting algorithms. Students like learning these and other algorithms by animations and didactic games, however, these animations are not educationally useful in every case. In this article, we present our educational sorting game, which can be used to introduce the topic of sorting algorithms. The didactic game can be used later too, as a demonstrative tool for explaining the more efficient, quicksort algorithm. We conducted a pedagogical experiment, in which we examined the process of development of sorting algorithms by students while they used the mentioned didactic game. The results showed that students were able to create an algorithm to solve the sorting problem, and they improved its effectiveness by reducing the number of comparisons in the algorithm. They were also able to understand the importance of the efficiency of algorithms when we demonstrated them the quicksort algorithm using the same tool after the experiment.
  • Capturing how students' abilities and teaching experiences affect teachers' beliefs about mathematics teaching and learning
    195-212
    Views:
    216

    We developed an instrument to investigate the effect of students' abilities and teaching experiences on teachers' beliefs about teaching and learning of mathematics. In this pilot study, we used the instrument to measure the beliefs of 43 Indonesian math teachers and five additional teachers. Then, for further investigation, we interviewed those five additional teachers. Results from the 43 teachers' responses to the instrument show that in contrast to teachers with less than five years of teaching, teachers with more than five years elicit significantly different beliefs about mathematics teaching and learning in different contexts related to students' abilities. Teachers' reports in the further investigation indicate that teaching experiences with high and low ability students in teaching mathematics could be a possible explanation of this contrast.

    Subject Classification: C20

  • Development and assessment of non-cognitive skills among engineering students: a comparison across two universities
    161-182
    Views:
    20

    Non-cognitive skills, such as logical thinking and problem solving, are crucial for success in engineering fields. To assess these skills in undergraduate engineering students, we designed a targeted test comprising four different types of tasks. The study was conducted among students at the Faculty of Engineering at the University of Debrecen, and the Faculty of Mechanical Engineering and Informatics at the University of Miskolc. The aim of this paper is to analyze the test results, gather students’ feedback, and examine the strength of the relationships between deductive reasoning, diagrammatic reasoning, and algebraic thinking.

    Subject Classification: 97C20

  • Strategies used in solving proportion problems among seventh-grade students
    101-127
    Views:
    22

    In the 2023/2024 school year, 146 seventh-grade Hungarian students (aged 12-13) participated in our classroom experiment on solving proportion problems. At the beginning and the end of the teaching phase, both the experimental and the control groups solved a test. Regarding the answers of the students, in the pre- and post-test mostly consisting of word problems, we examined the success of solving the problems, as well as the solution strategies. For this, we used the strategies of proportional thinking that already exist in the literature of mathematical didactics. We intended to answer the following questions: To what extent and in which ways do the different types of problems and texts influence the solution strategies chosen by the students? How successfully do seventh-grade students solve proportion problems?

    Subject Classification: 97D50, 97F80

  • The appearance of the characteristic features of the mathematical thinking in the thinking of a chess player
    201-211
    Views:
    143
    It is more and more important in 21st century's education that not only facts and subject knowledge should be taught but also the ways and methods of thinking should be learnt by students. Thinking is a human specificity which is significant both in mathematics and chess. The exercises aimed at beginner chess players are appropriate to demonstrate to students the mathematical thinking of 12-14 year-old students.
    Playing chess is an abstract activity. During the game we use abstract concepts (e.g. sacrifice, stalemate). When solving a chess problem we use logical quantifiers frequently (e.g. in the case of any move of white, black has a move that...). Among the endgames we find many examples (e.g. exceptional draw options) that state impossibility. Affirmation of existence is frequent in a mate position with many moves. We know there is a mate but the question in these cases is how it can be delivered.
    We present the chess problem on beginners' level although these exercises appear in the game of advanced players and chess masters too, in a more complex form. We chose the mathematical tasks from arithmetic, number theory, geometry and the topic of equations. Students encounter these in classes, admission exams and student circles. Revealing the common features of mathematical and chess thinking shows how we can help the development of students' mathematical skills with the education of chess.
  • Conversion between different symbolic representations of rational numbers among 9th-grade students
    29-45
    Views:
    186

    Our research involved nearly 800 ninth-grade secondary school students (aged 14-15) during the first weeks of the 2023/2024 school year. Less than 40% of students solved the text problems related to common fractions and percentages correctly. In terms of student solutions, pupils showed a higher success rate when the text of the problem contained common fractions, and the solution had to be given as a percentage. In this case, the success rate of switching between different symbolic representations of rational numbers (common fraction, percentage) was also higher. Observation of the methods used to solve also suggests that the majority of students are not flexible enough when it comes to switching between different representations.

    Subject Classification: 97F80, 97D70

  • Research studies in didactics of mathematics supported by the Operant Motive Test
    153-173
    Views:
    112
    The present paper reports a case-study which took place within an EUsupported international program organized for research and development of multi-grade schools (NEMED, [16] [26]). One of the main goals of the research was to develop the connection between disadvantageous social situations and the efficiency (success or failure) in learning mathematics especially from the point of view of average and above-average (talented) students: Why does the talent of children with socially disadvantageous background remain undiscovered? How can we make school mathematics more aware of hidden talents?
    The author was looking for a didactical solution that compensated for social disadvantages without restricting the development of "average" students by using sociological, educational, psychological and mathematical (experimental and theoretical) studies in interaction with a series of experimental (hypothesis testing and exploratory) investigations.
    We constructed tools and methods for exploration and experimental teaching, adapted to Hungarian conditions (Curriculum Development, teacher training, materials, interviews, Kuhl's motivation test, Malara's "researchers and practicing teachers in cooperation" method, etc., see [18], [20]).
    The teaching materials and methodological guidelines are based on Bruner's representation theory (see [5]). The empirical research took place in 16 multi-grade schools located in different parts of the country. The author co-operated with nearly 250 students and 25 teachers for 3 years. In this paper we try to demonstrate how an Operant Motive Test can be involved in this research (see [18]).
  • Teaching word processing – the practice
    247-262
    Views:
    114
    I compared two surveys, which were aimed to check the word processing ability of students in high schools and universities. The surveys were carried out ten years apart from one another, in 1997 and 2006. The results clearly show that most of the students are not able to use word processors properly. In the survey of 1997 I found explanation for this underperformance in the lack of computers and teachers. However, the results of the second survey did not prove any better than the results of the first, and in 2006 neither the number of computers nor the number of teachers can be blamed. What else then? I suggest that the reason for this general ignorance, for this `modern illiteracy' is the ignorance of the teachers. Until the teachers are not prepared and the senior students of the universities leave the education system without a proper knowledge of the required subjects, there is little chance that they would be able to teach word processing at a satisfactory level.
  • Teaching agile operation and leadership through linked university courses
    1-32
    Views:
    176

    Agile software development methods, especially Scrum, are commonly used in software development companies. For this reason, our goal was that our undergraduate students gain experience as Scrum development team members and our master's students as agile leaders. To this end, we had redesigned and linked an undergraduate and a master's course, and launched the new course in the spring of 2021. The success of our approach was confirmed by a questionnaire survey of 86 undergraduate and 27 master's students. A/B testing was also performed. Our approach is a novelty compared to solutions where the Scrum Master is a course member, an instructor, or a university employee. In addition to being resource-efficient, it also offers master's students an unparalleled opportunity to develop agile leadership skills.

    Subject Classification: 97U50

  • Motivating students with projects encompassing the whole duration of their studies
    165-180
    Views:
    94
    Based on my ten years of teaching experience at the University of Debrecen, I can say that students majoring Software Information Technology BSc have to face a number of difficulties during their studies. I think these difficulties root from two main problems: students are unmotivated and cannot sense the coherence between the knowledge acquired in the various courses. This paper tries to give some alleviation to both of these problems by the idea of introducing some long-term projects to students, which they can work on throughout their studies, dealing with a particular aspect of the projects in each course.
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