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  • The appearance of the characteristic features of the mathematical thinking in the thinking of a chess player
    201-211
    Views:
    185
    It is more and more important in 21st century's education that not only facts and subject knowledge should be taught but also the ways and methods of thinking should be learnt by students. Thinking is a human specificity which is significant both in mathematics and chess. The exercises aimed at beginner chess players are appropriate to demonstrate to students the mathematical thinking of 12-14 year-old students.
    Playing chess is an abstract activity. During the game we use abstract concepts (e.g. sacrifice, stalemate). When solving a chess problem we use logical quantifiers frequently (e.g. in the case of any move of white, black has a move that...). Among the endgames we find many examples (e.g. exceptional draw options) that state impossibility. Affirmation of existence is frequent in a mate position with many moves. We know there is a mate but the question in these cases is how it can be delivered.
    We present the chess problem on beginners' level although these exercises appear in the game of advanced players and chess masters too, in a more complex form. We chose the mathematical tasks from arithmetic, number theory, geometry and the topic of equations. Students encounter these in classes, admission exams and student circles. Revealing the common features of mathematical and chess thinking shows how we can help the development of students' mathematical skills with the education of chess.
  • Willy Servais and Tamás Varga A Belgian Hungarian perspective on teaching school mathematics
    29-38
    Views:
    207

    Willy Servais and Tamás Varga had a major influence on the development of mathematics education during the 1960s and 1970s, both in their home countries and internationally. In 1971 they jointly published Teaching School Mathematics–A Unesco Source Book, a review of curriculum reforms that were under way in different parts of the world. The book, presenting several modern syllabuses as well as examples of classroom techniques and segments of teacher-student dialogues, provided an often consulted guide to the field of mathematics education. We re-read this book and in this way acquire a unique insight into the modernization efforts of school mathematics during the 1960s and early 1970s. We take this opportunity to discuss the sometimes partly divergent views of Servais and Varga on modern mathematics education as reflected in this book.

    Subject Classification: 97-03

  • Preliminary e ects of mathematics curriculum development for primary school student teachers in Sárospatak Comenius Campus
    95-107
    Views:
    164
    Hungarian students' mathematics performance has been getting weaker in the past few years. A possible solution to stop this tendency is to develop curriculum. Therefore, Hungarian researchers have been refining a particular framework of curriculum development in primary school teacher training programmes. The national curriculum is designed on the assumption that learning can be broken into a sequence of levels and students can evenly succeed in gaining knowledge at successive levels. In this paper, we want to discuss how to reduce students' difficulties with different background to grow competence at successive levels.
  • E-learning management systems in Hungarian higher education
    357-383
    Views:
    93
    Computers, informatics, and information technology have an ever-increasing role in the establishment and spread of new educational forms and methods. The role of e-learning as a new educational model is increasing in the world of computer networks, because of a widespread access to the net and a growing demand for learning beside work.
    Technological elements of e-learning can be separated as Learning Management System, authoring system, course material and a browser. Learning Management System is the software package that creates the structure of the whole educational process: course organisation, course material presentation, tracking student work, recording results, and the completion of the program.
    This publication shows examples of Learning Management Systems used in Hungarian higher education. Summarizing and systematizing expectations and demands expressed in connection with learning management systems, the present work tries to help the reader orientate on an ever-expanding market.
  • Comparing the IT skills and the programming knowledge of Hungarian students specialized in informatics with Romanian students attending a science course or a mathematics-informatics course
    21-40
    Views:
    173
    The goal of this research is an analysis of the IT skills and programming knowledge of Hungarian and Romanian students attending a Science course or a Mathematics-Informatics course. Analysed was how effectively can students from different grades answer questions dealing with different subjects. After having evaluated the test results correctness of the original presumption emerged. Significance level was 5% through the analysis. Significant divergency in knowledge of Hungarian students and Romanian students of Humanities (Profil Uman) was found in 11th and 12th grades too. Romanian students attending a science course (Profil Real) and a Mathematics-Informatics course scored higher in programming than their Hungarian counterparts specialized in Informatics in the 11th grade. After the evaluation a final conclusion can be made: Romanian students of the Real Profile have the same or more practice in programming than Hungarian students specialized in Informatics, though the latters have the same or better IT skills. Unfortunately, Hungarian teachers concentrate on word processing and spreadsheet calculation and teach programming just for the students specialized in Informatics, although algorithm thinking would be important for every student before finishing secondary school.
  • Gamification in Higher Education
    87-106
    Views:
    876

    The way of thinking and the way of life of the today's children and teenagers have changed radically. Some of the well-established pedagogical methods that were used for decades have become obsolete. Therefore, we need to look for a new method to approach Generations Z and Alpha. Gamification, which has been known since 2010 and means the use of game elements in other areas of life, offers an opportunity to do so.
    In addition to a brief description of gamification, my article shows some possibilities for using it at the university. Furthermore, I investigate the impact of gamification on the student in "Algorithms and Data Structures" university course.

    Subject Classification: 97P30

  • Evaluating admission procedures for teacher education in Finland
    231-243
    Views:
    207
    In Finland the number of applicants for elementary teacher education is many times greater than the number of accepted persons. In this article we focus on the significance of the entrance examination procedures at three Finnish universities. Our findings imply that the differing admission procedures at the institutions yielded different student profiles. The test component "mathematics-science" used on the entrance examination in Turku was found to be a significant separating factor, but also the applicants' mathematics achievement in upper secondary school seems to be an applicable criterion for developing admission procedures.
  • Engineering and Economic Mathematics for Engineering Management Students
    35-50
    Views:
    177
    In this article we describe the first part of a case study, which was made with 48 Engineering Management students. The participants of the case study were MSc level students at the Szent István University, Gödöllő. We looked for methods by which we can support the most important components of competence motivation and the development of mathematical and other key competences during the mathematics lessons and individual learning. Another goal of our research was to get reliable information about students learning methods and their awareness of self-efficacy, furthermore their achievement in the subject of Engineering and Economic Mathematics. Detailed assistance was provided for the students in the e-learning portal. Knowledge tests, questionnaire and personal interviews with the students were also used. As an example we introduce one of the knowledge tests connected with the first half of the course about linear programming and graph theory. We detail its didactical background and show the results of the students.
  • Visualisation in geometry education as a tool for teaching with better understanding
    337-346
    Views:
    370

    In primary and secondary geometry education, some problems exist with pupils’ space thinking and understanding of geometric notions. Visualisation plays an important role in geometry education, and the development of pupils’ visualisation skills can support their spatial imagination. The authors present their own thoughts on the potential of including visualisation in geometry education, based on the analysis of the Hungarian National Core Curriculum and Slovak National Curriculum. Tasks for visualisation are also found in international studies, for example the Programme for International Student Assessment (PISA). Augmented reality (AR) and other information and communication technology (ICT) tools bring new possibilities to develop geometric thinking and space imagination, and they also support mathematics education with better understanding.

    Subject Classification: 97U10, 97G10

  • Software engineering education in cooperation with industrial partners
    133-148
    Views:
    171
    This paper presents our experiences on teaching software engineering in teams which are organized around different R+D projects. These long-running, innovative projects are carried out in cooperation with industrial partners, and are supported by student exchange. While MSc and PhD students work together with faculty staff members on the projects in an industrial-like environment, the students develop skills that would be otherwise very hard for them to obtain. The methodological contributions of the paper are illustrated by, and substantiated with, the description of a concrete software engineering project.
  • Interactive web portals in mathematics
    347-361
    Views:
    238
    Many of the recent problems in higher education (less contact seminars, the heterogeneity and the increasing number of our students) call for new instructional methods. At University of Szeged we have developed a mathematical web portal which can offer a solution for such problems among the changing circumstances. This freely available, easy-to-use web-surface supports interactive mathematical problem-solving and student self assessment. Our computer program cooperates with a lot of free software (computer algebra systems, formula parsers, converters, word processors). WebMathematics Interactive has been available for the public since June 2002 on its web page http://wmi.math.u-szeged.hu.
  • Mathematics in Good Will Hunting II: problems from the students perspective
    3-19
    Views:
    254
    This is the second part of a three paper long series exploring the role of mathematicians and of the mathematical content occurring in popular media. In particular we analyze the drama film Good Will Hunting. Here we investigate the mathematical content of the movie by considering the problems appearing in it. We examine how a mathematician or a mathematics student would solve these problems. Moreover, we review how these problems could be integrated into the higher education of Hungary.
  • Wichtige Momente aus der ungarischen Geschichte des Analysisunterrichts
    57-76
    Views:
    183

    Törner et al. (2014) paper gives an outstanding review about teaching analysis at high school level in (Western) Europe. We tried to extend this paper with some results from the Hungarian Math History (Beke and Rátz 1897-1924, after second World War 1949-1960, the current situation-first of all based on schoolbooks, and we also included an experiment from 1984-1989 by E. Deák, which was interrupted and partially forgotten). In summary, this paper deals with the turning points of the brief history of teaching secondary school analysis in the XXth century in Hungary, including some conclusions at the end.

    Subject Classification: 97A30, 97C30, 97D30, 97E50, 97I20, 97I40, 97U20

  • Better understanding mathematics by algorithmic thinking and computer programming
    295-305
    Views:
    304

    Tamás Varga’s mathematics education experiment covered not just mathematics, but also other related topics. In many of his works he clearly stated that computer science can support the understanding of mathematics as much as mathematics supports informatics. On the other hand, not much later than the introduction of the new curriculum in 1978, personal computers started to spread, making it possible to teach informatics in classes and in extracurricular activities. Varga’s guided discovery approach has a didactic value for other age groups as well, not only in primary school. Its long-lasting effect can be observed even in present times. Having reviewed several educational results in the spirit of Tamás Varga, we have decided to present an extracurricular course. It is an open study group for age 12-18. Students solve problems by developing Python programs and, according to our experiences, this results in a deeper understanding of mathematical concepts.

    Subject Classification: 97B10, 97B20, 97D50, 97N80, 97P20, 97P30, 97P40, 97P50, 97U70

  • Mathematician Judita Cofman (1936–2001)
    91-115
    Views:
    212
    Judita Cofman was the first generation student of mathematics and physics at Faculty of Philosophy in Novi Sad, Serbia, and the first holder of doctoral degree in mathematical sciences at University of Novi Sad. Her Ph.D. thesis as well as her scientific works till the end of 70's belong to the field of finite projective and affine planes and the papers within this topic were published in prestigious international mathematical journals. She dedicated the second part of her life and scientific work to didactic and teaching of mathematics and to work with young mathematicians.
  • A retrospective look at discovery learning using the Pósa Method in three Hungarian secondary mathematics classrooms
    183-202
    Views:
    361

    While the Pósa Method was originally created for mathematical talent management through extracurricular activities, three "average" public secondary school classrooms in Hungary have taken part in a four-year experiment to implement the Pósa Method, which is based on guided discovery learning of mathematics. In this paper, we examine the students' and teachers' reflections on the Pósa Method, and how student perspectives have changed between their first and last year of high school. Overall, teachers and students had a positive experience with the Pósa Method. Furthermore, our research indicated that this implementation has met several objectives of the Pósa Method, including enjoyment of mathematics and autonomous thinking.

    Subject Classification: 97D40

  • Würfel und Augensummen – ein unmögliches Paar
    71-88
    Views:
    179
    It is well known that the values 2, 3, ..., 12 of the sum of eyes that appear when throwing two regular dice are not equally distributed. It can also be shown that no matter how the dice are falsified (or if only one of them is being manipulated) they can never reach the same probability concerning the sum of eyes ([8], 91 et seq.). This discovery can be generalized for n ≥ 2 dice. Various results of algebra and (real) calculus are used, so that a connection between two different mathematical fields can be realized. Such a connection is typical and often provides a large contribution for mathematics (because it frequently leads to a successful attempt of solving a special problem) and therefore examples of this sort should also be included in the mathematical education at schools as well as in the student teachers' university curriculum for the study of mathematics.
  • Fehleranalyse beim Lösen von offenen Aufgaben Ergebnisse einer empirischen Studie in der Grundschule
    83-113
    Views:
    206
    Open problems play a key role in mathematics education, also in primary school. However, children in primary school work in many relations in a different way from learner in secondary school. Therefore, the (possibly) first confrontation with an open task could be problematical. Within the framework of an international paper and pencil test it was examined how far children of primary school notice the openness of a task and which mistakes they do during working on that task. In particularly are meant by openness different interpretations of the task, which all lead to a set of numbers with more than one element as a result. For evaluation, a common classification system was adapted by slightly modification of the original system.
  • Prime building blocks in the mathematics classroom
    217-228
    Views:
    358

    This theoretical paper is devoted to the presentation of the manifold opportunities in using a little-known but powerful mathematical manipulative, the so-called prime building blocks, originally invented by two close followers of Tamás Varga, to support discovery of various concepts in arithmetic in middle school, including the Fundamental Theorem of Arithmetic or as it is widely taught, prime factorization. The study focuses on a teaching proposal to show how students can learn about greatest common divisor (GCD) and least common multiple (LCM) with understanding, and meanwhile addresses internal connections and levels of abstractness within elementary number theory. The mathematical and methodological background to understanding different aspects of the concept prime property are discussed and the benefits of using prime building blocks to scaffold students’ discovery are highlighted. Although the proposal was designed to be suitable for Hungarian sixth graders, mathematical context and indications for the use of the manipulative in both primary and high school are given.

    Subject Classification: F60, C30, E40, U60

  • An e-learning environment for elementary analysis: combining computer algebra, graphics and automated reasoning
    13-34
    Views:
    428
    CreaComp is a project at the University of Linz, which aims at producing computer-supported interactive learning units for several mathematical topics at introductory university level. The units are available as Mathematica notebooks. For student experimentation we provide computational, graphical and reasoning tools as well. This paper focuses on the elementary analysis units.
    The computational and graphical tools of the CreaComp learning environment facilitate the exploration of new mathematical objects and their properties (e.g., boundedness, continuity, limits of real valued functions). Using the provided tools students should be able to collect empirical data systematically and come up with conjectures. A CreaComp component allows the formulation of precise conjectures and the investigatation of their validity. The Theorema system, which has been integrated into the CreaComp learning environment, provides full predicate logic with a user-friendly twodimensional syntax and a couple of automated reasoners that produce proofs in an easy-to-read and natural presentation. We demonstrate the learning situations and the provided tools through several examples.
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