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  • Implementation opportunities of the Moodle learning management system in virtual environment the Sloodle project
    275-293
    Views:
    138
    Using e-learning was firstly appeared in companies' sphere. It should be very useful if learning management systems were applied. Nowadays e-learning is used in different fields and gives useful informations in case of basics and its knowledge. It is essential to know the arranging technics and applicated handling methods of some supporting learning management systems of e-learning. The Moodle is the best-known learning management system.
    The Second Life is one of the virtual environments which is useful in learning-teaching methods that is used in most educational institute all over the world. Sloodle is an open source project which connects the Second Life with Moodle learning management system. Sloodle is a kind of "bridge" in which different kind of activities and registering and provided in both Moodle and Second Life.
    In our department, University of Debrecen Health Faculty of Nyíregyháza ILIAS learning management system has operated since February, 2008. In the interest of higher level education we decided to use and made available some courses through Moodle learning management system.
    Some tools of Sloodle will be presented in our article. It will be the first study for our research in which we would use the Moodle learning management system, the virtual environment of Second Life and the project of Sloodle itself. Our article will contain the starting details and its statistical confirmation of our Sloodle project. We like to demonstrate that the results of the Sloodle-aided group are significantly better than the results of the control group in the most cases.
  • The use of e-tests in education as a tool for retrieval practice and motivation
    59-76
    Views:
    326

    In many studies we can read about what techniques are used in the educational process to deepen knowledge, and what can motivate students to learn. We aimed to give our students (who will be a teacher) a practical demonstration of learning techniques. We carried it within the framework of a course, at the end of which we also examined how much it motivates students if they write an e-test as a retrospective in order to deepen the material of the lesson. In the paper, we will present the results of the research as well as students’ opinions regarding the motivating effect of the tests.

    Subject Classification: 97-01, 97D40, 97I10

  • Supporting the theory of math didactic using knowledge-measuring questions and analysis of the solutions
    1-16
    Views:
    263
    New or rediscovered results presented in this paper are the results of the analysis of the problem sets used in the two-tier system secondary school final examination in mathematics, a system that was introduced in Hungary in 2005.
    Many of the revealed problem arise in connection with misunderstanding the text of the problems. Causes of misinterpretation can be either that the text is lacking some important information, or that it should be interpreted not in word-to-word manner.
    Theses and their argumentations presented here refer partly on the new types of problems (tests, non-standard mathematical contents), and partly on improvement of learning-teaching process in topics of equations and approximations.
  • Problems of computer-aided assessment of mathematical knowledge
    41-52
    Views:
    210
    Although conventional written and oral exams are dominant in assessment nowadays, computer-aided assessment is developing dynamically. There are several assessment systems, but most of them evaluate only multiple choice questions and even the most sophisticated ones cannot follow the process of thinking of students in detail. Why is it? In this article I will analyse the difficulties of the implementation of assessment system focused primarily on mathematics questions and present some of my experience related to the eMax system, developed at Óbuda University.
  • Teaching sorting in ICT
    101-117
    Views:
    242
    This article is aimed at considering how an algorithmic problem – more precisely a sorting problem – can be used in an informatics class in primary and secondary education to make students mobilize the largest possible amount of their intellectual skills in the problem solving process. We will be outlining a method which essentially forces students to utilize their mathematical knowledge besides algorithmization in order to provide an efficient solution. What is more, they are expected to use efficiently a tool that has so far not been associated with creative thinking. Sorting is meant to be just an example, through which our thoughts can easily be demonstrated, but – of course the method of education outlined can be linked to several other algorithmic problems, as well.
  • Word problems in different textbooks at the early stage of teaching mathematics comparative analysis
    31-49
    Views:
    364

    In a previous research, Csíkos and Szitányi (2019) studied teachers’ views and pedagogical content knowledge on the teaching of mathematical word problems. While doing so, they reviewed and compared Eastern European textbooks of Romania, Russia, Slovakia, Croatia, and Hungary to see how world problem-solving strategies are presented in commonly used textbooks. Their results suggested that teachers, in general, agreed with the approach of the textbooks regarding the explicit solution strategies and the types of word problems used for teaching problem-solving. They also revealed that the majority of the participants agreed that a word problem-solving algorithm should be introduced to the students as early as in the first school year. These results have been presented at the Varga 100 Conference in November 2019. As the findings suggested a remarkable similarity between the Eastern European textbook approaches, in the current study we decided to conduct further research involving more textbooks from China, Finland, and the United States.

    Subject Classification: 97U20, 08A50

  • Teaching probability theory by using a web based assessment system together with computer algebra
    81-95
    Views:
    195
    In the course of Maths Basics 2, the Faculty of Economic Science students of Kaposvár University learn the classical chapters of Probability Theory, namely random variables and the well-known probability distributions. Our teaching experiences show that students' achievement is weaker in case of problems concerning continuous random variables. From school year 2012/13 we have had an opportunity to take Maple TA, the web-based test- and assessment system, into the course of education. It is sufficient for the users of Maple TA to have a browser. Maple computer algebra system, which runs on the server, assesses students' answers in an intelligent way, and compares them with the answers that are considered correct by the teacher. In our presentation we introduce some elements of Maple TA system, the didactic considerations the test sheets were made by, as well as our research results concerning the use of Maple TA.
  • Mathematische Bildung im Klagenfurter Doktorand(inn)enkolleg
    67-84
    Views:
    167
    In 2003 we set up a programme for PhD-studies ("Doktorand(inn)enkolleg") at the University of Klagenfurt which should promote and support PhD-studies in the field of mathematics education.Within this programme it is worked on the topic "general mathematics education" from different perspectives.
    In the first part of this paper intentions, the fields of work and the form of organisation are briefly demonstrated. The second and main part considers in detail the work in one of the four fields of work, and finally, the third and last part presents some experiences with regard to the contents as well as general ones.
  • Teaching integral transforms in secondary schools
    241-260
    Views:
    197
    Today, Hungarian students in the secondary schools do not know the idea of complex numbers, and they can not integrate except those ones who learn mathematics in advance level. Without this knowledge we can teach Fourier transform for students. Why should we teach Fourier transform (FT) or Wavelet transform (WT) for them? To teach image file formats like JPEG, (JPEG2000) we need to talk about integral transforms. For students who are good in computer programming, writing the program of 1D FT or 2D FT is a nice task. In this article we demonstrate how we can teach Fourier and Wavelet transform for students in secondary school.
  • Computer cooking vs. problem solving
    35-58
    Views:
    367

    Computer cooking is a task-related phenomenon where students (end-users) must blindly follow a long list of orders without any connection to the content of the problem, if there is any. Despite its low efficacy, this method is widely used and accepted in informatics both in the learning-teaching process and testing. The National Base Curriculum 2020 in Hungary is in complete accordance with the ‘Informatics Reference Framework for Schools’, but the course books hardly use the latest results of computer education research. The present paper provides examples of how the results of computer education research can be integrated into teaching-learning materials and classroom practices and discusses the effectiveness and consequences of the different solutions, where tool-centred approaches are compared to problem-focused solutions.

    Subject Classification: 94-01

  • Task reformulation as a practical tool for formation of electronic digest of tasks
    1-27
    Views:
    207
    Creative thinking as well as thinking itself is being developed at active learning-cognitive activity of students. To make mathematic matter a subject of interest and work of students at classes, it is efficacious to submit it in a form of tasks. The tasks may be set up in a purposeful system of tasks by means of which reaching the teaching goals in the sense of quality and durability of gained knowledge may be more effective. A suitable means for presentation of tasks with their characteristics (as e.g. didactic function and cognitive level) as well as task systems themselves is an electronic digest of tasks as a database. The analysis of textbooks and digests of tasks commonly used at schools in Slovakia shows that they do not include all the types of tasks necessary for setting up complete (in the sense of didactic functions) task systems. One of the most important methods used for formation of the missing tasks is reformulation of tasks. The individual strategies of task reformulation are explained in details on examples in this article.
  • Interactive web portals in mathematics
    347-361
    Views:
    306
    Many of the recent problems in higher education (less contact seminars, the heterogeneity and the increasing number of our students) call for new instructional methods. At University of Szeged we have developed a mathematical web portal which can offer a solution for such problems among the changing circumstances. This freely available, easy-to-use web-surface supports interactive mathematical problem-solving and student self assessment. Our computer program cooperates with a lot of free software (computer algebra systems, formula parsers, converters, word processors). WebMathematics Interactive has been available for the public since June 2002 on its web page http://wmi.math.u-szeged.hu.
  • Taking learning styles into consideration in e-learning based education
    385-396
    Views:
    116
    In improving electronic teaching material processes we should take the student's learning styles or methods into consideration. The ways learners receive information may be shared into three categories (modalities): visual, auditory, kinesthetic (tactile). In this paper I present some pedagogical questions of the electronic teaching-learning environment, offer a brief survey of the different learning style theories and emphasise the importance of the modalities in encoding information. The electronic teaching material should encourage the learner to choose an appropriate form of syllabus by which his knowledge can become more efficient.
  • The hyperbola and Geogebra in high-school instruction
    277-285
    Views:
    251
    In this article the results of teaching/learning hyperbola and its characteristics in high-school using computers and GeoGebra are shown. Students involved in the research attend Engineering School "Nikola Tesla" in Leposavic, Serbia. The aim of the research was to define ways and volume of computer and GeoGebra usage in mathematics instruction in order to increase significantly students' mathematical knowledge and skills.
  • Ist eine schnelle tiefgehende (und nachhaltige) Änderung in der Vorstellung von Mathematiklehrern möglich? - Reflexion der Erfahrungen eines Fortbildungskurses im Bereich der mathematischen Modellierung
    1-20
    Views:
    229
    Based on the material which was worked out within the project LEMA (2006-2009) pilot-teacher training courses were organized in the six partner countries, so in Hungary as well in the subject: Practice of Modelling tasks in the classroom. According to the tests which were filled out by the participants the conclusion was formulated that they achieved some changes in their pedagogical knowledge and in their estimation concerning their self-efficacy, but they didn't have shown any changes in their beliefs of mathematics and mathematics education. However according to their experience as project partners and leaders of the Hungarian course the authors have the idea that despite of the international results there are changes in this subject in the case of the Hungarian participants. This way can formulated the question:
    Which changes can be observed in the case of the participants concerning belief towards mathematics and mathematics education after the course and how long-lasting these changes are?
    The question is examined on the example of two teachers who were participants of the course.
  • Efficient language teaching software in a multimedia context
    361-374
    Views:
    198
    In this article I deal with the efficiency of multimedia teaching programs, analyzing possibilities for their improvement in the field of language teaching. This research has been carried out with the use of the latest technologies, language teaching software, internet based language teaching applications, digital dictionaries, online content, and the latest results from the field of computational linguistics. The goal of my research is to create a general model that serves and supports various kinds of approaches to improving efficiency; I cannot attempt to present a complete, detailed analytical review due to the complexity and size of this topic. However, my opinion is that by considering and understanding the theoretical aspects of the subject, and supported by certain important ideas, we will be able to achieve remarkable improvements in the field of learning efficiency and knowledge retention in the language teaching and learning process that might lead to outstanding results.
  • Game theory for managers and mechanical manager students
    73-91
    Views:
    216
    In this article we describe the second part of a case study, in which 48 Mechanical Management students were involved. The participants of the case study were MSc level students at Szent István University, Gödöllő.
    In the case study we looked for methods by which we can support the most important components of competence motivation and the development of mathematical and other key competences during the mathematics lessons and individual learning.
    Another goal of our research was to get reliable information about students learning methods and their awareness of self-efficiency, furthermore their achievement in the subject of Engineering and Economic Mathematics.
    Detailed assistance was provided for the students in the e-learning portal. Knowledge tests, questionnaire and personal interviews with the students were also used.
    During the semester four topics have been discussed: linear programming, graph theory, game theory and differential equations. In this article I will describe the lesson preparations, the help for examinations and the students' achievement on game theory.
  • Decision based examination of object-oriented programming and Design Patterns
    83-109
    Views:
    217
    On the basis of our examination experience of Design Patterns the existing interpretations and descriptions of Design Patterns do not realise a clear and understandable answer for their aims. The reason for this is that the existing interpretation of the object-oriented paradigms is used for their description and formulation. In order that clear answers could be found for the aims of using Design Patterns, a new conception of their interpretation has to be established. In order to create a new conception, we have to analyze object-oriented paradigms.
    According to our new conception the object-oriented methodology is based on the elimination of decision repetition, thus sorting the decisions to class hierarchy, with the help of which the data structure and methodology of decision options can be determined by the subclasses of the given class. Sorting the decisions and decision options to a class and its subclasses only the first decision case will be executed, which will be archived and enclosed by instantiation of one of the subclasses. For the following decision cases the archived decision result can be used without knowledge of which decision option was used, so to say which subclass was instantiated, because it is enclosed by using the type of the parent class.
    The aim of the object-oriented technology is the elimination of decision repetition, which can be realized by sorting the decisions. The derivations are the abstract definitions of decisions, so the derivations can be interpreted as decision abstractions. The Design Patterns offer recipes for sorting the decisions. With the help of the decision concept the aim of Design Patterns can be cleared and a more natural classification of Design Patterns can be realized.
  • The time spent on board games pays off: links between board game playing and competency motivation
    119-131
    Views:
    427

    The impact playing has on the development of thinking is an important topic of psychology of learning, brain research and mathematics didactics.
    Our research is also connected to the aforementioned topic. We investigated the effects of playing board games on competence motivation and the development of mathematical competencies.
    In this paper, we present the results of an experiment carried out in a secondary school class.
    The experimental group spent one of three weekly mathematics lessons playing board games.
    Apart from the several advantages of playing games in general, we can conclude that, based on the results of the national competence measurement, the mathematical competence of the students developed properly.
    The readiness and the progress of the pupils were compared on the basis of input and output tests and an initial knowledge measurement and, at the same time, we compared their level of mathematical competence with the results of the national competence
    measurement.

    Subject Classification: 97C70, 97D40

  • Delusions in informatics education
    151-161
    Views:
    134
    In the following article our intention is to try to introduce the negative ideas that exist today in Hungary regarding informatics education within the secondary education system. [Zs] As far as we know, these delusions are characteristic of not only Hungary, but we believe that we should look for our own mistakes, that is why we refer to Hungarian examples.
    We have examined the informatic knowledge taught in the first 10 years of secondary education, the possible curriculum of the general informatics subject.
    To reach our aim, first we have to deviate a bit from our original topic, because without this, it would be more difficult to understand the core subject of the article. In the deviation we will explain what is called informatics, what is called informatics subject. Then we will deal with the main topic and in the summary we will explain what we believe is the aim of general informatics education.
  • Teaching word processing – the practice
    247-262
    Views:
    219
    I compared two surveys, which were aimed to check the word processing ability of students in high schools and universities. The surveys were carried out ten years apart from one another, in 1997 and 2006. The results clearly show that most of the students are not able to use word processors properly. In the survey of 1997 I found explanation for this underperformance in the lack of computers and teachers. However, the results of the second survey did not prove any better than the results of the first, and in 2006 neither the number of computers nor the number of teachers can be blamed. What else then? I suggest that the reason for this general ignorance, for this `modern illiteracy' is the ignorance of the teachers. Until the teachers are not prepared and the senior students of the universities leave the education system without a proper knowledge of the required subjects, there is little chance that they would be able to teach word processing at a satisfactory level.
  • Supporting the education of engineering mathematics using the immediate feedback method
    49-61
    Views:
    250

    In the literature, several methods are suggested to deal with problems regarding the efficiency of mathematics education including techniques that help integrate new knowledge into long-term memory. We examined how effective the application of the immediate feedback method is in teaching engineering mathematics. The article presents the method used and the results obtained during the study.

    Subject Classification: 97D40, 97D60

  • Let's learn database programming in an active way
    213-228
    Views:
    244
    This paper introduces how I applied the "learning by doing" method in the education of advanced knowledge of database systems in Software Engineering BSc program. The first goal of my method is to enable the students to use the PL/SQL and SQL as a skill, namely they get a practical competence which can be immediately used in business. In the laboratory the students independently practise the material learnt on the lecture. They get feedback for all their activities from the teacher. A software system helps administer the solutions, automatically verifies the syntax of them and helps the teacher to evaluate them. The paper summarises the results of three semesters. In the last year I compared the active learning method with the traditional method. I asked the students in a voluntary survey about the active learning method.
  • A survey on how students seek information on the internet
    153-165
    Views:
    139
    Navigating among the information available on the Internet has become an expectation for the members of the information society we are living in. This especially applies to students of higher education, the intellectuals of the future. It is a general experience that most users make one or two word searches and they don't know about the possibilities offered by various search engines, which can make searches more effective. Given results from abroad we have set up a study among the students of the University of Debrecen (UD) about their use of the Internet, their knowledge of searching strategies and techniques, their perceptions of the effectiveness and efficiency of search engines. This paper reports the results of this study. The results imply that it is imperative that area should be included in the curriculum.
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