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  • Teaching geometry using computer visualizations
    259-277
    Views:
    6
    In this work we study the development of students' creativity using computer-aided-teaching during IT classroom. Teaching geometry in Bolyai Grammar School specialized natural science classes is not an easy task. Here is introduced a new didactic means of teaching geometry which nevertheless requires the same effort to understand the material, but uses a different more active method to familiarize students with the topics. Traditional methods, and the use of compasses and rulers are not omitted either, as they develop the students' motor skills.
  • Teaching XML
    317-335
    Views:
    9
    The author has been teaching XML at the Faculty of Informatics, University of Debrecen since the end of the nineties. This paper gives an overview of XML technology from an educators viewpoint that is based on the experience that the author has gained teaching XML over the years. A detailed description of the XML course is provided. Methodological issues are also discussed.
  • Taking learning styles into consideration in e-learning based education
    385-396
    Views:
    13
    In improving electronic teaching material processes we should take the student's learning styles or methods into consideration. The ways learners receive information may be shared into three categories (modalities): visual, auditory, kinesthetic (tactile). In this paper I present some pedagogical questions of the electronic teaching-learning environment, offer a brief survey of the different learning style theories and emphasise the importance of the modalities in encoding information. The electronic teaching material should encourage the learner to choose an appropriate form of syllabus by which his knowledge can become more efficient.
  • Methods of teaching programming
    247-257
    Views:
    28
    Programming methodology is one of the oldest fields of IS education, and thus various methods have evolved for its teaching. While some of them could be used effectively in primary or secondary education, others are more suited for students in higher education. The methods themselves determine the structure and curricula of courses such as Programming methodology, Data types and algorithms, Programming technology.
  • Teachers and the interactive whiteboards
    281-298
    Views:
    8
    The spread of IWB (Interactive WhiteBoard) around the world changes, reforms and modernizes the traditional teaching methods. We can find these new ICT devices in more and more schools in Hungary as well and the use of it is getting widespread in everyday teaching. The teachers have the greatest role in the proper use of IWB during the lessons and they are also responsible for providing students with creative and motivating tasks lesson by lesson. In the following research, the advantages of the IWB are highlighted, the difficulties of its usage and the teachers' attitude towards the new ICT devices by asking 205 teachers from different primary and secondary schools. The results are mainly based on questionnaires.
  • Shall we use one more representation? Suggestions about establishing the notion of recursion in teaching informatics in primary schools
    209-229
    Views:
    8
    Among the most prominent developmental tasks of primary school education one finds increasing pupils' cognitive capacity with especial regard to observing, interpreting, coding and proving skills, which form an integral part of information and communication culture.
    Info-technology (problem solving with the tools and methods of informatics), a subject matter within informatics, provides outstanding opportunities to reach the aims outlined above.
    This study presents methodological ideas related to the subfield Algorithmization and data modelling of Info-technology. More specifically, it presents teaching methods to be applied while establishing the notion of recursion in grades 3–8 of primary education, and at the same time it also focuses on various realization possibilities of the prominent developmental tasks mentioned above.
  • Forming the concept of congruence II.
    1-12
    Views:
    9
    This paper is a continuation of the article Forming the concept of congruence I., where I gave theoretical background to the topic, description of the traditional method of representing the isometries of the plane with its effect on the evolution of congruence concept.
    In this paper I describe a new method of representing the isometries of the plane. This method is closer to the abstract idea of 3-dimensional motion. The planar isometries are considered as restrictions of 3-dimensional motions and these are represented with free translocations given by flags.
    About the terminology: I use some important concepts connected to teaching of congruence, which have to be distinguished. My goal is to analyse different teaching methods of the 2-dimensional congruencies. I use the term 3-dimensional motion for the orientation preserving (direct) 3-dimensional isometry (which is also called rigid motion or rigid body move). When referring the concrete manipulative representation of the planar congruencies I will use the term translocation.
  • Die Stichprobe als ein Beispiel dafür, wie im Unterricht die klassische und die bayesianische Auffassung gleichzeitig dargestellt werden kann
    133-150
    Views:
    5
    Teaching statistics and probability in the school is a new challenge of the Hungarian didactics. It means new tasks also for the teacher- and in service-teacher training. This paper contains an example to show how can be introduced the basic notion of the inference statistics, the point- and interval-estimation by an elementary problem of the public pole. There are two concurrent theories of the inference statistics the so called classical and the Bayesian Statistics. I would like to argue the importance of the simultaneously introduction of both methods making a comparison of the methods. The mathematical tool of our elementary model is combinatorial we use some important equations to reach our goal. The most important equation is proved by two different methods in the appendix of this paper.
  • Dynamic methods in teaching geometry at different levels
    1-13
    Views:
    10
    In this paper we summarize and illustrate our experiences on DGS-aided teaching geometry of the courses "Computer in mathematics" and "Mathematical software" held for students at Juhász Gyula Teacher Training College of University of Szeged. Furthermore, we show examples from our grammar school experiences too. The figures in this paper were made by using Cinderella ([19]) and Euklides ([21]).
  • Numerical mathematics with GeoGebra in high school
    363-378
    Views:
    15
    We have prepared a suite of motivational examples which illustrate numerical methods for equation solving. Fixed point iteration, Newton's method, secant method and regula falsi method are implemented as GeoGebra tools. Our experience in teaching of numerical mathematics in "Jovan Jovanovic Zmaj" high school in Novi Sad is presented. We have tested pupil proficiency in numerical equation solving with and without use of a computer and the results are presented.
  • What does ICT help and does not help?
    33-49
    Views:
    94

    Year by year, ICT tools and related teaching methods are evolving a lot. Since 2016, the author of the present lines has been looking for a connection between them that supports the development of mathematical competencies and could be integrated into Transcarpathian minority Hungarian language education too. As a doctoral student at the University of Debrecen, I experienced, for example, how the interactive whiteboard revolutionized illustration in Hungarian mathematics teaching, and how it facilitated students' involvement. During my research of teaching in this regard, in some cases, the digital solution had advantageous effects versus concrete-manipulative representation of
    Bruner's too.
    At the same time, ICT "canned" learning materials (videos, presentations, ...) allow for a shift towards repetitive learning instead of simultaneous active participation, which can be compensated for by the "retrieval-enhanced" learning method.
    I have conducted and intend to conduct several research projects in a Transcarpathian Hungarian primary school. In the research so far, I examined whether, in addition to the financial and infrastructural features of the Transcarpathian Hungarian school, the increased "ICT-supported" and the "retrieval-enhanced" learning method could be integrated into institutional mathematics education. I examined the use of two types of ICT devices: one was the interactive whiteboard, and the other was providing one computer per student.
    In this article, I describe my experiences, gained during one semester, in the class taught with the interactive whiteboard on the one hand, and in the class taught according to the "retrieval-enhanced" learning method on the other hand.
    I compare the effectiveness of the classes to their previous achievements, to each other, and to a class in Hungary.

    Subject Classification: 97U70

  • Report of meeting Researches in Didactics of Mathematics and Computer Sciences: January 20 - January 22, 2012, Levoča, Slovakia
    205-230
    Views:
    14
    The meeting Researches in Didactics of Mathematics and Computer Sciences was held in Levoca, Slovakia from the 20th to the 22th of January, 2012. The 66 participants – including 54 lecturers and 25 PhD students – came from 6 countries, 20 cities and represented 33 institutions of higher and secondary education. The abstract of the talks and the posters and also the list of participants are presented in this report.
  • Group Work at High School According to the Method of Tamás Varga
    167-176
    Views:
    68

    The aim of our research is to develop students’ logical thinking. For this reason, Hungarian mathematics teachers need to be encouraged to try new methods which induce greater student involvement. Research all over the world prove that self-instruction or self-verbalizing has high effect on the learning process. This was one of the key elements of Tamás Varga’s experiment in high school. In our classroom experiments we are using a special cooperative method from Kagan among 14-18 years old students, called Sage and Scribe structure. We are looking for the answers to the following question: Does this method make mathematics lessons more enjoyable and more comfortable for students? Furthermore, we assume this structure could open the gate toward other collaborative and cooperative teaching technics.

    Subject Classification: 97D40

  • Forming the concept of congruence I.
    181-192
    Views:
    1
    Teaching isometries of the plane plays a major role in the formation of the congruence-concept in the Hungarian curricula.
    In the present paper I investigate the way the isometries of the plane are traditionally introduced in most of the textbooks, especially the influence of the representations on the congruence concept, created in the teaching process.
    I am going to publish a second part on this topic about a non-traditional approach (Forming the concept of congruence II). The main idea is to introduce the isometries of the two dimensional plane with the help of concrete, enactive experiences in the three dimensional space, using transparent paper as a legitimate enactive tool for building the concept of geometric motion. I will show that this is both in strict analogy with the axioms of 3-dimensional motion and at the same time close to the children's intuitive concept of congruence.
  • Integrating Didactic Games in Higher Education: Benefits and Challenges
    1-15
    Views:
    368

    In our paper, we study the reasons for the introduction of didactic games and the way of their application in higher education, especially in teaching mathematics. After describing the main characteristics and needs of Generation Z students, we outline the advantages and drawbacks of gamification and game-based learning, followed by some new aspects to their classification. The idea of device-based grouping arose because the most commonly used methods require IC tools. Gen Zs naturally accept gamified learning materials available on digital and mobile platforms, but we must not forget about traditional games either. In higher education, especially in the case of small-group teaching there should also be room for traditional, specialized didactic games, of which we focus on the benefits of card games.

    Subject Classification: 97C70, 97D20, 97D40, 97U70

  • Report of meeting Researches in Didactics of Mathematics and Computer Sciences: January 28 – January 30, 2011, Satu Mare, Romania
    159-179
    Views:
    6
    The meeting Researches in Didactics of Mathematics and Computer Science was held in Satu-Mare, Romania from the 28th to the 30th of January, 2011. The 46 Hungarian participants – including 34 lecturers and 12 PhD students – came from 3 countries, 14 cities and represented 20 institutions of higher education. The abstract of the talks and the posters and also the list of participants are presented in this report.
  • Expressiveness of programming languages and environments: a comparative study
    111-141
    Views:
    11
    In written and oral communication tools, the support of the understanding of our message have an important role: we can increase the expressiveness and the level of understanding of our topic by approaching it in several ways, i.e. in written methods by highlighting the important parts; in oral by changing tone and other elements of non-verbal communication. In this paper programming languages and developing environments are compared with each other in terms of their methods and their level of support to the solution of programming tasks.
    There is a need to have these tools in programming and, of course, in teaching programming. What are the factors that define the distinctness and the legibility of a program? What are the basic principles which give an instrument in programmers' and students' hands in order to create a properly working program from already existing algorithms in the most efficient way? We search for the answers to these questions in this paper.
  • Heads or Tails gambling — what can be learned about probability?
    15-41
    Views:
    6
    During the teaching of probability theory, a problem may appear whose solution requires the use of methods that are unfamiliar to secondary school students. In this paper, examples of methods that can resolve this difficulties are demonstrated, which could in future allow school students to tackle and solve a wide variety of problems involving probability.
  • Linear clause generation by Tableaux and DAGs
    109-118
    Views:
    10
    Clause generation is a preliminary step in theorem proving since most of the state-of-the-art theorem proving methods act on clause sets. Several clause generating algorithms are known. Most of them rewrite a formula according to well-known logical equivalences, thus they are quite complicated and produce not very understandable information on their functioning for humans. There are other methods that can be considered as ones based on tableaux, but only in propositional logic. In this paper, we propose a new method for clause generation in first-order logic. Since it inherits rules from analytic tableaux, analytic dual tableaux, and free-variable tableaux, this method is called clause generating tableaux (CGT). All of the known clause generating algorithms are exponential, so is CGT. However, by switching to directed acyclic graphs (DAGs) from trees, we propose a linear CGT method. Another advantageous feature is the detection of valid clauses only by the closing of CGT branches. Last but not least, CGT generates a graph as output, which is visual and easy-to-understand. Thus, CGT can also be used in teaching logic and theorem proving.
  • Young women's barriers to choose IT and methods to overcome them - A case study from Hungary
    77-101
    Views:
    159

    Women's scarcity in the STEM, especially in the IT sector is pronouncedly evident. Young women are obstructed from entering and remaining in IT by a broad range of social, educational, and labor market factors. In our paper, we would like to analyze the main barriers girls face in choosing IT, while also proposing potential methods to help them overcome these obstacles. In the second part of the paper, we will present a case study to illustrate in detail how the combination of the above methods can be put into practice to address and tackle the complex set of barriers girls face. We will first introduce a Hungarian annual program, Girls' Day ("Lányok napja"), specifically aimed to promote STEM to girls, then we will present two specific events organized for the 2020 edition of the program and designed with the above principles in mind. The interactive presentation, exposing girls to female role models of the field in a gamified way, and a game development exercise, building Scratch programming skills, have attempted to provide young women both with positive perspectives and experiences in IT, which are instrumental in helping them to surmount entrenched obstacles and raise their interest in the field.

    Subject Classification: 97P10, 97U30

  • The single-source shortest paths algorithms and the dynamic programming
    25-35
    Views:
    14
    In this paper we are going to present a teaching—learning method that help students look at three single-source shortest paths graph-algorithms from a so called "upperview": the algorithm based on the topological order of the nodes, the Dijkstra algorithm, the Bellman-Ford algorithm. The goal of the suggested method is, beyond the presentation of the algorithms, to offer the students a view that reveals them the basic and even the slight principal differences and similarities between the strategies. In order to succeed in this object, teachers should present the mentioned algorithms as cousin dynamic programming strategies.
  • Differentiated instruction not only for Mathematics teachers
    163-182
    Views:
    154

    The aim of differentiated development in a heterogeneous group of learners (DDHG) is to reduce school leaving without education, using an adaptive and innovative teaching-learning environment and using the most effective strategies, methods and techniques. Furthermore, this strategy helps in developing skills for learners and building cooperation between learners in heterogeneous classes through the use of the special, status-management educational procedure, and finally its strength is to sort the status ranking among learners, and to change the social structure of the class. Our goal is to figure out how to share best practices with teachers. One of the effective ways to renew teaching practice is through further training for teachers. As a trainer of the Logic-based subprogram of the Complex Basic Program (CBP) the author of the paper has experienced how well logic-based and decision-making strategies work in other subjects as well as in mathematics.

    Subject Classification: 97D40

  • Cooperative learning in teaching mathematics: the case of addition and subtraction of integers
    117-136
    Views:
    12
    In the course of teaching and learning mathematics, many of the problems are caused by the operations with integers. My paper is a presentation of an experiment by which I tried to make the acquisition of these operations easier through the use of cooperative methods and representations. The experiment was conducted in The Lower-Secondary School of Paptamási from Romania, in the school year 2009-2010. I present the results of the experiment.
  • Writing a textbook – as we do it
    185-201
    Views:
    5
    Recent surveys studying mathematics teaching show that there is a great variety in the level of mathematics teaching in Hungary. To increase efficiency (and decrease differences between schools) it is essential to create textbooks with new attitudes. The experiment we started after the PISA survey of 2000, produced a textbook that is new, in some sense even unusual in its attitude and methods. This paper presents the experiences we gained in the course of this work.
  • Teaching agile operation and leadership through linked university courses
    1-32
    Views:
    91

    Agile software development methods, especially Scrum, are commonly used in software development companies. For this reason, our goal was that our undergraduate students gain experience as Scrum development team members and our master's students as agile leaders. To this end, we had redesigned and linked an undergraduate and a master's course, and launched the new course in the spring of 2021. The success of our approach was confirmed by a questionnaire survey of 86 undergraduate and 27 master's students. A/B testing was also performed. Our approach is a novelty compared to solutions where the Scrum Master is a course member, an instructor, or a university employee. In addition to being resource-efficient, it also offers master's students an unparalleled opportunity to develop agile leadership skills.

    Subject Classification: 97U50