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  • The shift of contents in prototypical tasks used in education reforms
    203-219
    Views:
    92

    The paper discusses the shift of contents in prototypical tasks provoked by the current educational reform in Austria. The paper starts with the educational backboard of the process of changes in particular with the out tting of the students' abilities in different taxonomies and its implementation in the competence models of Mathematics. A methodological didactical point of view on the process is given additionally. Examples out of a specific collection of math problems which arise from the educational reform are integrated and analysed in the context of educational principles and methods. The discussion ends with a short evaluation of the role of traditional approaches to tasks in the ongoing reform. A bundle of tasks as proof that they are still alive is presented finally.

    Subject Classification: 97B50, 97D40, 97D50

  • E-learning management systems in Hungarian higher education
    357-383
    Views:
    29
    Computers, informatics, and information technology have an ever-increasing role in the establishment and spread of new educational forms and methods. The role of e-learning as a new educational model is increasing in the world of computer networks, because of a widespread access to the net and a growing demand for learning beside work.
    Technological elements of e-learning can be separated as Learning Management System, authoring system, course material and a browser. Learning Management System is the software package that creates the structure of the whole educational process: course organisation, course material presentation, tracking student work, recording results, and the completion of the program.
    This publication shows examples of Learning Management Systems used in Hungarian higher education. Summarizing and systematizing expectations and demands expressed in connection with learning management systems, the present work tries to help the reader orientate on an ever-expanding market.
  • Designing a 'modern' abacus for early childhood mathematics
    187-199
    Views:
    27
    In this paper, the design of a multi-material, the 'modern' abacus ('modabacus'), for developing early childhood mathematics, is proposed. Presenting the main theories for the design of educational materials as well as similar materials and their educational use, it appears that a new material is needed. The 'modabacus' would be an apparatus which could serve as a multi-material for acting out mathematical tasks as well as a material that could hopefully overcome the limits and restrictions of traditional abacuses and counting boards.
  • Research on IT language use at a company
    203-219
    Views:
    25
    The aim of the research of the IT language, used in the written documents of a company, is to contribute to the creation of a (mono- or bilingual) dictionary or encyclopaedia available for the public on the Internet, serving, among others, as a reference tool for the unified, controlled and unambiguous use of IT terms for students at various educational levels. To this ongoing work, the participation and cooperation of a panel of experts of different competences, linguists as well as IT experts, is indispensable.
    The methods of corpus linguistics were used to carry out the research. The IT terms were separated from the texts and then a concordance software was used to see the environment of the IT words and phrases in which they occur. So their morphological analysis became possible.
    The results of the research showed that a great number of Hungarian morphological language use problems stem from the way the IT terms are used in the documents. This paper lists, groups, analyses these phenomena.
    The conclusions of the author are: (1) If such an Internet dictionary is used generally and consulted when e.g. somebody wants to write a composition or essay, translate an article, write a newspaper article, a scientific publication or a textbook to be taught at schools of different types and levels, etc. most of the communication noises could be filtered out. (2) At the same time it could promote the use of adequate (both in linguistic and technical meaning) Hungarian terms eliminating the "Hunglish" usage. (3) It could also contribute to the prevailing use of the relevant Hungarian terminology. Such a dictionary would be indispensable, not only in educational and industrial environments but in the electronic and traditional media as well. Last but not least, it could raise the level of different teaching materials (textbooks, e-materials, etc.) used in public and higher education.
  • Teaching XML
    317-335
    Views:
    27
    The author has been teaching XML at the Faculty of Informatics, University of Debrecen since the end of the nineties. This paper gives an overview of XML technology from an educators viewpoint that is based on the experience that the author has gained teaching XML over the years. A detailed description of the XML course is provided. Methodological issues are also discussed.
  • Application of a color education software to improve color aptitude
    267-285
    Views:
    5
    The ability to handle colors smoothly and consciously may be vital to professionals in various fields, including engineers specializing in architecture or design. Education in sciences related to colors and a developed color aptitude are essential. In our experience, many secondary school graduates in Hungary exhibit inadequate competence and need to be trained in both fields by college instructors, thereby laying the foundations for their future professional work. In our paper, we introduce a computer-based method to teach color theory using a self-developed interactive educational software. We also demonstrate the results of a test measuring the efficiency of the software. Our method was shown to be capable of familiarizing students with the basic fields of visual computing, e.g. graphics and image processing.
  • Overview of the accessibility of webpages, related research, advantages, guidelines and recommendation
    233-262
    Views:
    5
    The essay aims to provide a survey of web accessibility, introduce the relevant research results along with describing the advantages of obstacle free webpages. Furthermore, I will attempt to promote the awareness of the significance of accessibility and equal access to information in case of educational webpages especially in the higher education sphere. My primary audience are educational policy makers and leaders of higher education institutions along with in-service teachers who regularly use webpages during their daily work with students struggling with various impairments. The article's focus is expanded onto the relevant professional and legal background, the most important accessibility principles in addition to discussing the tools assuring accessibility and the presentation of best practices for web developers elaborating the electronic learning environments for higher education institutions.
  • Inquiry based mathematics education and the development of learning trajectories
    63-89
    Views:
    808

    This article is based on the panel on inquiry based mathematics education and the development of learning trajectories held at the VARGA 100 Conference. After an introduction presenting the theme and organization of the panel, this article focuses on the diversity of conceptualizations of inquiry based education existing today in mathematics education and their influence on the vision and development of learning trajectories. More precisely, it considers the conceptualizations respectively associated with Realistic Mathematics Education, Genetic Constructivism, Tamás Varga’s educational approach and the Anthropological Theory of the Didactic, presented by the panellists, and also shows the efforts undertaken in European projects to reach consensusal visions.

    Subject Classification: 97C30Q, 97D10, 97D20, 97D30, 97D40, 97D50

  • Experiences using CAS and multimedia int teaching vectorcalculus
    363-382
    Views:
    27
    The development of informatics brings new opportunities that need reevaluating of the teaching concepts. For this reason we have performed a comprehensive educational development for engineering students. Our main goals were to work out a new educational strategy, to develop the needed package of the subject material, to introduce the strategy in the practice, to analyze and evaluate the experiences. In the developed and adapted teaching-learning strategy the teacher is the organizer, designer and the manager of the process. In this paper we summarize the concepts, the results and experiences of the 3-years-long development.
  • Increasing the popularity and efficiency of distance education by old-new methods
    211-228
    Views:
    31
    In our essay we aim to provide suggestions to develop distance education and we decisively focus on programmed education that is supported by e-learning environment. We both think that the shortage of programmed educational methods is causeless in Hungary's distance education. The widespread usage of info-communication devices and of the Internet makes the programmed educational methods (not as an exclusive method) possible to use in distance education together with e-learning environment. In our work we summarize the possible solutions and at the same time we also provide a case study, as an insight into our e-learning project (called Logical Programming) by Moodle.
  • The role of computer in the process of solving of mathematical problems (results of research)
    67-80
    Views:
    30
    We would like to present results of an almost two years investigations about the role computer in the process of solving of mathematical problems. In these investigations took part 35 students of the secondary school (generalists) in the age 17–19 years. Each of these students solved following problem:
    Find all values of the parameter m so that the function
    f(x) = |mx + 1| − |2x − m| is:
    a) bounded,
    b) bounded only from the bottom,
    c) bounded only from above,
    first without a computer and next with a special computer program. We would like to show results of these researches.
  • Forming the concept of parameter with examples of problem solving
    201-215
    Views:
    29
    Pupils are encountering difficulties with learning algebra. In order for them to understand algebraic concepts, particularly the concept of parameter it was decided by the teacher of mathematics and Information Technology to integrate the teaching of these two subjects. The aim of this study is to investigate whether, and to what degree, software can be useful in process of forming the concept of parameter. This longitudinal study was conducted in a junior high school (13-16 year old children) using different computer programs.
  • Teaching polygons in the secondary school: a four country comparative study
    29-65
    Views:
    30
    This study presents the analysis of four sequences of videotaped lessons on polygons in lower secondary schools (grades 7 and 8) taught by four different teachers in four different countries (Belgium, Flanders, England, Hungary and Spain). Our study is a part of the METE project (Mathematics Educational Traditions in Europe). The aims and methodology of the project are described briefly in the introduction. In the next section of this paper we describe various perspectives on teaching and learning polygons which were derived from the literature, concerning the objectives, conceptual aspects and didactic tools of the topic. The next two sections introduce the main outcomes of our study, a quantitative analysis of the collected data and a qualitative description linked to the perspectives on teaching polygons. We conclude by discussing some principal ideas related to the theoretical and educational significance of this research work.
  • Heuristic arguments and rigorous proofs in secondary school education
    167-184
    Views:
    25
    In this paper we are going to discuss some possible applications of the mechanical method, especially the lever principle, in order to formulate heuristic conjectures related to the volume of three-dimensional solids. In the secondary school educational processes the heuristic arguments are no less important than the rigorous mathematical proofs. Between the ancient Greek mathematicians Archimedes was the first who made heuristic conjectures with the methods of Mechanics and proved them with the rigorous rules of Mathematics, in a period, when the methods of integration were not known. For a present day mathematician (or a secondary school mathematics teacher) the tools of the definite integral calculus are available in order to calculate the volume of three dimensional bodies, such as paraboloids, ellipsoids, segments of a sphere or segments of an ellipsoid. But in the secondary school educational process, it is also interesting to make heuristic conjectures by the use of the Archimedean method. It can be understood easily, but it is beyond the normal secondary school curriculum, so we recommend it only to the most talented students or to the secondary schools with advanced mathematical teaching programme.
  • Our digital education habits in the light of their environmental impact: the role of green computing in education
    69-86
    Views:
    113

    With the increasing use of IT tools, the environmental impacts they generate have also increased. Education is increasingly relying on digital tools to become a major emitter of CO2 itself. Therefore, the task of education is to teach future generations how to use IT tools efficiently while being environmentally aware. In addition to some forms of green computing, we show the level and ratio of those teachers who have corresponding IT knowledge in the Hungarian education. In this study, we present the justification of the problem through a case study, which estimates the Internet traffic of a website streaming popular educational resources. In addition, we will examine the extent to which national and international educational organization and guidance documents address the development of digital environmentally aware thinking. Based on the content of this study, we suggest some considerations for content developers to decide if they really need to create the digital content.

    Subject Classification: 97P99, 94-06, 94-02

  • Teaching sorting in ICT
    101-117
    Views:
    29
    This article is aimed at considering how an algorithmic problem – more precisely a sorting problem – can be used in an informatics class in primary and secondary education to make students mobilize the largest possible amount of their intellectual skills in the problem solving process. We will be outlining a method which essentially forces students to utilize their mathematical knowledge besides algorithmization in order to provide an efficient solution. What is more, they are expected to use efficiently a tool that has so far not been associated with creative thinking. Sorting is meant to be just an example, through which our thoughts can easily be demonstrated, but – of course the method of education outlined can be linked to several other algorithmic problems, as well.
  • Herschel's heritage and today's technology integration: a postulated parallel
    419-430
    Views:
    23
    During the early 20th century, advocacy of a range of mathematical technologies played a central part in movements for the reform of mathematical education which emphasised ‘practical mathematics' and the ‘mathematical laboratory'. However, as these movements faltered, few of the associated technologies were able to gain and maintain a place in school mathematics. One conspicuous exception was a technology, originally championed by the mathematician Herschel, which successfully permeated the school mathematics curriculum because of its:
    • Disciplinary congruence with influential contemporary trends in mathematics.
    • External currency in wider mathematical practice beyond the school.
    • Adoptive facility of incorporation in classroom practice and curricular activity.
    • Educational advantage of perceived benefits outweighing costs and concerns.
    An analogous perspective is applied to the situation of new technologies in school mathematics in the early 21st century. At a general level, the cases of calculators and computers are contrasted. At a more specific level, the educational prospects of CAS and DGS are assessed.
  • Teaching graph algorithms with Visage
    35-50
    Views:
    16
    Combinatorial optimization is a substantial pool for teaching authentic mathematics. Studying topics in combinatorial optimization practice different mathematical skills, and because of this have been integrated into the new Berlin curriculum for secondary schools. In addition, teachers are encouraged to use adequate teaching software. The presented software package "Visage" is a visualization tool for graph algorithms. Using the intuitive user interface of an interactive geometry system (Cinderella), graphs and networks can be drawn very easily and different textbook algorithms can be visualized on the graphs. An authoring tool for interactive worksheets and the usage of the build-in programming interface offer new ways for teaching graphs and algorithms in a classroom.
  • An interactive animation for learning sorting algorithms: How students reduced the number of comparisons in a sorting algorithm by playing a didactic game
    45-62
    Views:
    31
    Learning programming and understanding algorithms is one of the hardest tasks for novice computer science students. One of the basic algorithms they learn during the introductory programming and algorithms courses are the sorting algorithms. Students like learning these and other algorithms by animations and didactic games, however, these animations are not educationally useful in every case. In this article, we present our educational sorting game, which can be used to introduce the topic of sorting algorithms. The didactic game can be used later too, as a demonstrative tool for explaining the more efficient, quicksort algorithm. We conducted a pedagogical experiment, in which we examined the process of development of sorting algorithms by students while they used the mentioned didactic game. The results showed that students were able to create an algorithm to solve the sorting problem, and they improved its effectiveness by reducing the number of comparisons in the algorithm. They were also able to understand the importance of the efficiency of algorithms when we demonstrated them the quicksort algorithm using the same tool after the experiment.
  • Report of meeting Researches in Didactics of Mathematics and Computer Sciences: January 28 – January 30, 2011, Satu Mare, Romania
    159-179
    Views:
    9
    The meeting Researches in Didactics of Mathematics and Computer Science was held in Satu-Mare, Romania from the 28th to the 30th of January, 2011. The 46 Hungarian participants – including 34 lecturers and 12 PhD students – came from 3 countries, 14 cities and represented 20 institutions of higher education. The abstract of the talks and the posters and also the list of participants are presented in this report.
  • How do secondary school students from the Kurdistan Region of Iraq understand the concept of function?
    221-244
    Views:
    143

    The study investigates secondary school students' understanding of the concept of function. The paper focuses on three main aspects: students' ability to define the concept of function; students' ability to recognize different representations of function; and students' ability to convert between different representations. A test was developed to assess the three main constructs of the study and administered to 342 students in secondary schools in the Kurdistan Region of Iraq. According to the results, students have diffculties in recognizing different representations of function and conversion between them. Connections between different parts of the test may provide hints on educational challenges of how to appropriately teach functions.

    Subject Classification: 26Bxx, 97D60

  • Virtual worlds in education – best practice, design and research considerations
    309-323
    Views:
    10
    The article briefly describes and characterizes the virtual worlds, different kinds of virtual worlds and possibilities of their use in education. The virtual worlds beyond the passive learning opportunities offer active, constructive and collaborative learning possibilities as well. In the middle section of this article we present the most common ways of different kinds of learning methods, which are illustrated by practical examples as well. In the final sections of the article we deal with the design research approach of 3D virtual worlds.
  • Better understanding mathematics by algorithmic thinking and computer programming
    295-305
    Views:
    111

    Tamás Varga’s mathematics education experiment covered not just mathematics, but also other related topics. In many of his works he clearly stated that computer science can support the understanding of mathematics as much as mathematics supports informatics. On the other hand, not much later than the introduction of the new curriculum in 1978, personal computers started to spread, making it possible to teach informatics in classes and in extracurricular activities. Varga’s guided discovery approach has a didactic value for other age groups as well, not only in primary school. Its long-lasting effect can be observed even in present times. Having reviewed several educational results in the spirit of Tamás Varga, we have decided to present an extracurricular course. It is an open study group for age 12-18. Students solve problems by developing Python programs and, according to our experiences, this results in a deeper understanding of mathematical concepts.

    Subject Classification: 97B10, 97B20, 97D50, 97N80, 97P20, 97P30, 97P40, 97P50, 97U70

  • Expressiveness of programming languages and environments: a comparative study
    111-141
    Views:
    28
    In written and oral communication tools, the support of the understanding of our message have an important role: we can increase the expressiveness and the level of understanding of our topic by approaching it in several ways, i.e. in written methods by highlighting the important parts; in oral by changing tone and other elements of non-verbal communication. In this paper programming languages and developing environments are compared with each other in terms of their methods and their level of support to the solution of programming tasks.
    There is a need to have these tools in programming and, of course, in teaching programming. What are the factors that define the distinctness and the legibility of a program? What are the basic principles which give an instrument in programmers' and students' hands in order to create a properly working program from already existing algorithms in the most efficient way? We search for the answers to these questions in this paper.
  • Facilitating class attendance to improve student achievements
    77-90
    Views:
    28
    Many studies have revealed that attendance is strongly associated with students' achievements, and have proposed different strategies to improve students' attendance. However, there are few studies investigating how to efficiently take students' attendance – the key component to improve students' attendance. Taking attendance manually is inefficient since it will consume part of the limited class time. This paper describes the design and the implementation of an online attendance system that is currently used in classes at West Virginia University and California University of Pennsylvania. Examples of the system are provided online. Implementation codes of the system are shared, which can be used to teach computer science courses such as Web Programming or Client-Server Script Languages.