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  • Teaching puzzle-based learning: development of transferable skills
    245-268
    Views:
    342
    While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. In this paper we continue sharing our experiences in teaching such a course. Whereas a brief discussion on our pedagogical objectives were covered in the first paper together with the material of the first of two lectures on pattern recognition, this follow-up paper presents the material of the second of two lectures, in which additional exercises are discussed to reinforce the lesson. Along the way we provide a glimpse of some foundational ideas of computer science such as incomputability and general system development strategies such as incremental and iterative reasoning. This paper discusses the outcomes of PBL courses, which include expected improvement in the overall results achieved by students who have undertaken PBL courses, compared to those students who have not.
  • Integrating elements of data science into high-school teaching: Naïve Bayes-classification algorithm and programming in Python
    307-316
    Views:
    262

    Probability theory and mathematical statistics are traditionally one of the most difficult chapters of mathematics to teach. One of the authors, Péter Princz has experience in teaching various topics via computer programming of the problem at hand as a class activity. The proposed method is to involve programming as a didactic tool in hard-to-teach topics. The intended goal in this case is to implement a naïve Bayes-classifier algorithm in Python and demonstrate the machine-learning capabilities of it by applying it to a real-world dataset of edible or poisonous mushrooms. The students would implement the algorithm in a playful and interactive way. The proposed incremental development process aligns well with the spirit of Tamás Varga who considered computers as modern tools of experimental problem solving as early as in the 1960s.

    Subject Classification: 97D40, 97D50, 97K50, 97K99, 97M60, 97P40, 97P50, 97U50

  • Teaching Fourier series, partial differential equations and their applications with help of computer algebra system
    51-68
    Views:
    148
    In this paper, some examples of Fourier series and partial difference equations will be shown to demonstrate opportunities for CAS use in various circumstances. The well-known white-box – black-box teaching-learning techniques and the modularization will be used to allow the use of the same worksheet in different ways.
  • Problem-solving in mathematics with the help of computers
    405-422
    Views:
    98
    One of the most important tasks of the didactics of mathematics is the describing of the process of problem-solving activity and problem-solving thinking. The psychological theories concerning the problem-solving thinking leave the special demand of school subjects out of consideration, and search for connections of universal validity. In this article we attempt to connect an abstract theory of psychology concerning problem-solving thinking and a more practical conception of the problem-solving activity of mathematics, which is based on Polya's idea. In this way we can get a structure of problem-solving, which has scientific bases and at the same time it is useful in computer aided learning. Our result was developed and tested in Hungary so this is suitable especially for the Hungarian conditions of mathematics teaching.
  • Cooperative learning in teaching mathematics: the case of addition and subtraction of integers
    117-136
    Views:
    138
    In the course of teaching and learning mathematics, many of the problems are caused by the operations with integers. My paper is a presentation of an experiment by which I tried to make the acquisition of these operations easier through the use of cooperative methods and representations. The experiment was conducted in The Lower-Secondary School of Paptamási from Romania, in the school year 2009-2010. I present the results of the experiment.
  • CALIBRATE and CAS/DGS resources
    267-279
    Views:
    126
    The CALIBRATE project was initiated by the EU with the goal of expanding the use of ICT in education by increasing the amount of available learning resources via resource exchange. Although CAS/DGS can be used to easily create high quality learning resources which are also easily adaptable across national boundaries, such resources are difficult to find at CALIBRATE portals. We believe that this is due to CAS/DGS still being rather exotic to most of the people as well as with the common problem of finding existing appropriate resources. A possible solution is for CALIBRATE portals to properly equip existing and forthcoming CAS/DGS resources with suitable metadata and to provide some integration with CAS/DGS tools, enabling both beginners and power users to create and exchange CAS/DGS resources.
  • Metacognition – necessities and possibilities in teaching and learning mathematics
    69-87
    Views:
    226

    This article focuses on the design of mathematics lessons as well as on the research in mathematics didactics from the perspective that metacognition is necessary and possible.
    Humans are able to self-reflect on their thoughts and actions. They are able to make themselves the subject of their thoughts and reflections. In particular, it is possible to become aware of one’s own cognition, which means the way in which one thinks about something, and thus regulate and control it. This is what the term metacognition, thinking about one’s own thinking, stands for.
    Human thinking tends to biases and faults. Both are often caused by fast thinking. Certain biases occur in mathematical thinking. Overall, this makes it necessary to think slow and to reflect on one’s own thinking in a targeted manner.
    The cognitive processes of thinking, learning and understanding in mathematics become more effective and successful when they are supplemented and extended by metacognitive processes. However, it depends on a specific design of the mathematics lessons and the corresponding tasks in mathematics.

    Subject Classification: 97C30, 97C70, 97D40, 97D50, 97D70

  • Many paths lead to statistical inference: Should teaching it focus on elementary approaches or reflect this multiplicity?
    259-293
    Views:
    242

    For statistics education, a key question is how to design learning paths to statistical inference that are elementary enough that the learners can understand the concepts and that are rich enough to develop the full complexity of statistical inference later on. There are two ways to approach this problem: One is to restrict the complexity. Informal Inference considers a reduced situation and refers to resampling methods, which may be completely outsourced to computing power. The other is to find informal ways to explore situations of statistical inference, also supported with the graphing and simulating facilities of computers. The latter orientates towards the full complexity of statistical inference though it tries to reduce it for the early learning encoun-ters. We argue for the informal-ways approach as it connects to Bayesian methods of inference and allows for a full concept of probability in comparison to the Informal Inference, which reduces probability to a mere frequentist concept and – based on this – restricts inference to a few special cases. We also develop a didactic framework for our analysis, which includes the approach of Tamás Varga.

    Subject Classification: 97K10, 97K70, 97K50, 97D20

  • Experiences using CAS and multimedia int teaching vectorcalculus
    363-382
    Views:
    87
    The development of informatics brings new opportunities that need reevaluating of the teaching concepts. For this reason we have performed a comprehensive educational development for engineering students. Our main goals were to work out a new educational strategy, to develop the needed package of the subject material, to introduce the strategy in the practice, to analyze and evaluate the experiences. In the developed and adapted teaching-learning strategy the teacher is the organizer, designer and the manager of the process. In this paper we summarize the concepts, the results and experiences of the 3-years-long development.
  • Teaching centroids in theory and in practice
    67-88
    Views:
    231
    The main aim of this paper is to present an inquiry-based professional development activity about the teaching of centroids and to highlight some common misconceptions related to centroids. The second aim is to emphasize a major hindering factor in planning inquiry based teaching/learning activities connected with abstract mathematical notions. Our basic problem was to determine the centroid of simple systems such as: systems of collinear points, arbitrary system of points, polygons, polygonal shapes. The only inconvenience was that we needed practical activities where students could validate their findings and calculations with simple tools. At this point we faced the following situation: we have an abstract definition for the centroid of a finite system of points, while in practice we don't even have such systems. The same is valid for geometric objects like triangles, polygons. In practice we have triangular objects, polygonal shapes (domains) and not triangles, polygons. Thus in practice for validating the centroid of a system formed by 4,5,... points we also need the centroid of a polygonal shape, formed by an infinite number of points. We could use, of course, basic definitions, but our intention was to organize inquiry based learning activities, where students can understand fundamental concepts and properties before defining them.
  • Promoting a meaningful learning of double integrals through routes of digital tasks
    107-134
    Views:
    419

    Within a wider project aimed at innovating the teaching of mathematics for freshmen, in this study we describe the design and the implementation of two routes of digital tasks aimed at fostering students' approach to double integrals. The tasks are built on a formative assessment frame and classical works on problem solving. They provide facilitative and response-specific feedback and the possibility to request different hints. In this way, students may be guided to the development of well-connected knowledge, operative and decision-making skills. We investigated the effects of the interaction with the digital tasks on the learning of engineering freshmen, by comparing the behaviours of students who worked with the digital tasks (experimental group, N=19) and students who did not (control group, N=19). We detected that students in the experimental group showed more exibility of thinking and obtained better results in the final exam than students in the control group. The results confirmed the effectiveness of the experimental educational path and offered us interesting indications for further studies.

    Subject Classification: 97D40, 97U70, 44A45

  • Teaching Java programming using case studies
    245-256
    Views:
    184
    The paper deals with the technical background and the pedagogical issues of a specific implementation for the collection, assessment and archiving of the students' assignments written in Java. The implemented system automatically applies object-oriented metrics on the collected works in order to measure the characteristic features of the assignments. Tutors use these results for the detection of plagiarisms and for the selection of outstanding works. The paper interprets the measured values within a real Java course held in the 3rd term of the Informatics bachelor study programme at the technical university. Students have several case studies devoted to the simulation of the ATM (Automatic Teller Machine) at disposal. We conclude that the access to the analyzed pool of case studies, blended with the Sun Learning Connection license from the Sun Microsystems, Inc., is an effective way of teaching programming in Java.
  • Solving word problems - a crucial step in lower secondary school education
    47-68
    Views:
    312

    Algebra is considered one of the most important parts of Mathematics teaching and learning, because it lays the foundations of abstract thinking as well as reasoning abilities among the lower secondary school pupils who have just transited from the world of numbers and computations to the area of equalities, signs, symbols and letters. The present article focuses on the fact that how the transition from arithmetic to algebra can be made more smooth. We have concentrated our experiments towards the approach of algebraic reasoning and its utilities in filling the gap between arithmetic and beginning algebra in lower secondary school education.We also underline the importance of another approach in overcoming the challenges in the transition from arithmetic to algebra, to enhance and make algebraic learning more effective, with special considerations to word problem-solving processes. In our opinion, we have to go through three phases in the introducing of algebra in Grade 7 Mathematics education: Regula Falsi method (based only on numerical calculations); functional approach to algebra (which combines the numerical computation with letter-symbolic manipulation); and writing equations to word problems. The conclusions of the present article would be helpful to Mathematics teachers for applying themselves to develop the pupils’ interest in word problem-solving processes during algebra teaching classroom activities.

    Subject Classification: 97B10, 97C30, 97C50, 97D10, 97D40

  • Teaching puzzle-based learning: development of basic concepts
    183-204
    Views:
    403
    While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. We share our experiences in teaching such a course – apart from a brief discussion on our pedagogical objectives, we concentrate on discussing the presented material which covers (in two lectures) just one selected topic (pattern recognition). In this paper we present the ideas behind foundations for PBL and the material of the first of two lectures on pattern recognition, in which we address core concepts and provide students with sufficient exemplars to illustrate the main points.
  • Learning and Knowledge: The results, lessons and consequences of a development experiment on establishing the concept of length and perimeter
    119-145
    Views:
    130
    In the paper the four main stages of an experiment are described focusing on the question as to how much measuring the length and perimeter of various objects such as fences, buildings by old Hungarian units of measurements and standards contribute to the establishment of the concept of perimeter.
    It has also been examined in what ways and to what extent the various forms of teaching such as frontal, group and pair and individual work contribute to the general knowledge, thinking, creativity and co-operation in this area.
    It will also be shown to what extent folk tales, various activities and games have proved to be efficient in the teaching of the particular topic.
    Every stage of the experiment was started and closed with a test in order to find out whether the development was successful and children managed to gain lasting knowledge in this particular area.
  • Methodological questions of digital teaching material development made in the subject of mathematics
    25-41
    Views:
    168
    In the methodology of mathematics teaching, the selection and the manner of using applicable digital teaching materials appeared as a new element. As the number of digital teaching materials applicable in education is constantly increasing, their purposeful use is rarely discussed. In what areas digital teaching materials can be used in mathematics? What are the problems for which they could provide a solution? Shall we use them besides traditional solutions, or instead?
    The authors of this article have had the opportunity to participate in projects aiming to develop digital learning materials on various occasions. During the implementation of the projects, they needed to make methodological compromises at various points.
    In our article, we are seeking a more emphatic use of methodology belonging to digital teaching materials, drawing on the experiences of three implemented projects. Our aim is to draw the attention to the anomalies we found in the implementation of the projects, which must be taken into consideration in new developments already at the planning stage.
  • The hyperbola and Geogebra in high-school instruction
    277-285
    Views:
    180
    In this article the results of teaching/learning hyperbola and its characteristics in high-school using computers and GeoGebra are shown. Students involved in the research attend Engineering School "Nikola Tesla" in Leposavic, Serbia. The aim of the research was to define ways and volume of computer and GeoGebra usage in mathematics instruction in order to increase significantly students' mathematical knowledge and skills.
  • Some Pythagorean type equations concerning arithmetic functions
    157-179
    Views:
    239

    We investigate some equations involving the number of divisors d(n); the sum of divisors σ(n); Euler's totient function ϕ(n); the number of distinct prime factors ω(n); and the number of all prime factors (counted with multiplicity) Ω(n). The first part deals with equation f(xy) + f(xz) = f(yz). In the second part, as an analogy to x2 + y2 = z2, we study equation f(x2) + f(y2) = f(z2) and its generalization to higher degrees and more terms. We use just elementary methods and basic facts about the above functions and indicate why and how to discuss this topic in group study sessions or special maths classes of secondary schools in the framework of inquiry based learning.

    Subject Classification: 97F60, 11A25

  • The influence of computer on examining trigonometric functions
    111-123
    Views:
    143
    In this paper the influence of computer on examining trigonometric functions was analyzed throughout the results questionnaire. The students, as usual, had to examine two trigonometric functions, both were given with the appropriate instructions. Three groups were tested. Two of those three groups were prepared with the help of computer and the third one was taught without computer. From the analysis of the questionnaire it follows that the computer has a great influence on understanding of the connections between the graph and very complex calculations.
  • Group Work at High School According to the Method of Tamás Varga
    167-176
    Views:
    257

    The aim of our research is to develop students’ logical thinking. For this reason, Hungarian mathematics teachers need to be encouraged to try new methods which induce greater student involvement. Research all over the world prove that self-instruction or self-verbalizing has high effect on the learning process. This was one of the key elements of Tamás Varga’s experiment in high school. In our classroom experiments we are using a special cooperative method from Kagan among 14-18 years old students, called Sage and Scribe structure. We are looking for the answers to the following question: Does this method make mathematics lessons more enjoyable and more comfortable for students? Furthermore, we assume this structure could open the gate toward other collaborative and cooperative teaching technics.

    Subject Classification: 97D40

  • Models of impulsive phenomena: experiences with writing an interactive textbook
    333-345
    Views:
    108
    "Take the textbook to computer" – is said quite often. Would it be so easy? If we start such a work, we meet a lot of trouble very soon. A book stored on a CD, read on the screen of computer and containing some hyperlinks does not become automatically electronic textbook. There are difficulties also in writing merely an electronic attachment to a classical book. In this paper, we deal with some important features (actually important from our point of view) of interactive mathematics textbooks, arising mathematical, didactical and technical problems. The "principles" are illustrated with examples taken from the book-CD "Models of Impulsive Phenomena".
  • Teaching polygons in the secondary school: a four country comparative study
    29-65
    Views:
    197
    This study presents the analysis of four sequences of videotaped lessons on polygons in lower secondary schools (grades 7 and 8) taught by four different teachers in four different countries (Belgium, Flanders, England, Hungary and Spain). Our study is a part of the METE project (Mathematics Educational Traditions in Europe). The aims and methodology of the project are described briefly in the introduction. In the next section of this paper we describe various perspectives on teaching and learning polygons which were derived from the literature, concerning the objectives, conceptual aspects and didactic tools of the topic. The next two sections introduce the main outcomes of our study, a quantitative analysis of the collected data and a qualitative description linked to the perspectives on teaching polygons. We conclude by discussing some principal ideas related to the theoretical and educational significance of this research work.
  • Preliminary e ects of mathematics curriculum development for primary school student teachers in Sárospatak Comenius Campus
    95-107
    Views:
    162
    Hungarian students' mathematics performance has been getting weaker in the past few years. A possible solution to stop this tendency is to develop curriculum. Therefore, Hungarian researchers have been refining a particular framework of curriculum development in primary school teacher training programmes. The national curriculum is designed on the assumption that learning can be broken into a sequence of levels and students can evenly succeed in gaining knowledge at successive levels. In this paper, we want to discuss how to reduce students' difficulties with different background to grow competence at successive levels.
  • Statistical inference in school
    265-273
    Views:
    92
    The paper explains a classroom example for convincing students about the utility and applicability of statistical methods in learning getting people's opinions. The emphasis is on convincing instead of proving. The necessary statistical data may be obtained from the Internet as a digital text.
  • Introductory Computer Programming Courses in Mathematics Curriculum
    19-30
    Views:
    262

    We present the results of surveys and curricular research on introductory computer programming courses that are required or recommended for mathematics degrees at U.S. colleges and universities. Our target schools were those with populations between 5,000 and 20,000 undergraduate students. A key result is a synopsis of programming languages in use in these introductory courses with Java, Python and C + + holding the top three spots. We found that 85% of the 340 schools in our pool require or recommend an introductory programming course as a component of a mathematics degree. Furthermore, most of these introductory programming courses are taught by faculty outside of the mathematics department. These results indicate that mathematics faculty value computer programming and should be actively involved in setting learning outcomes, incorporating skills and concepts learned in introductory programming courses into subsequent mathematics courses, and determining programming languages in use.

    Subject Classification: 97D30, 97P20, 97P40

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