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  • The Project Method and investigation in school mathematics
    241-255
    Views:
    27
    The Project Method (PM) is becoming more common in the teaching of mathematics. Most of the time, Project Method means solving open and relatively wide formulated problems for the application of particular mathematical topics and the solving of everyday life problems.
    At present many experts in the theory of teaching mathematics advocate teaching activities as the characteristic for most mathematical work in the classroom. Thus, there is a question: whether it is possible or eventual desirable to use the PM for solving genuine mathematical problems. This paper deals with this question and discusses the connection between the PM and investigation of new mathematical knowledge for students. Our experience has shown that the PM in connection with investigations can be a useful and effective approach to teaching mathematics.
  • Guided Discovery in Hungarian Education Using Problem Threads: The Pósa Method in Secondary Mathematics Classrooms
    51-67
    Views:
    108

    In Hungary, ‘guided discovery’ refers to instruction in which students learn mathematical concepts through task sequences that foster mathematical thinking. A prominent figure of guided discovery is Lajos Pósa, who developed his method to teach gifted students. Rather than teaching mathematics through thematic blocks, the Pósa Method employs webs of interconnected problem threads in which problems are built on each other, and different threads are presented simultaneously, so that students work on problems from multiple threads at the same time. It was found that this method has been successful as extracurricular training for gifted students since the 1980s; however since 2017, as part of an ongoing research, the method has been applied to mainstream curriculum in two public secondary school classrooms. The present paper examines the design and implementation processes of problem threads in this public secondary school context.

    Subject Classification: 97D40

  • Group Work at High School According to the Method of Tamás Varga
    167-176
    Views:
    74

    The aim of our research is to develop students’ logical thinking. For this reason, Hungarian mathematics teachers need to be encouraged to try new methods which induce greater student involvement. Research all over the world prove that self-instruction or self-verbalizing has high effect on the learning process. This was one of the key elements of Tamás Varga’s experiment in high school. In our classroom experiments we are using a special cooperative method from Kagan among 14-18 years old students, called Sage and Scribe structure. We are looking for the answers to the following question: Does this method make mathematics lessons more enjoyable and more comfortable for students? Furthermore, we assume this structure could open the gate toward other collaborative and cooperative teaching technics.

    Subject Classification: 97D40

  • Teaching of problem-solving strategies in mathematics in secondary schools
    139-164
    Views:
    7
    In the Hungarian mathematics education there is no explicit teaching of problem-solving strategies. The best students can abstract the strategies from the solutions of concrete problems, but for the average students it is not enough. In our article we report about a developmental research. The topic of the research was the explicit teaching of two basic strategies (forward method, backward method). Based on our experiences we state that it is possible to increase the effectivity of students' problemsolving achievement by teaching the problem-solving strategies explicitly.
  • Constructing the disk method formula for the volume obtained by revolving a curve around an axis with the help of CAS
    363-376
    Views:
    26
    Calculus concepts should have been taught in a carefully designed learning environment, because these concepts constitute a very important base for almost all applied sciences. The integral, one of the fundamental concepts of Calculus, has a wide application area. This paper focuses on constructing the disk method formula for the volume obtained by revolving a curve around an axis with the help of a CAS.
    In this study, a semi-structured interview was carried out. In this interview, we tried to construct the disk method formula.
    The levels of constructing the disk method formula in this study are:
    • Introducing the concept: evaluating the volume of an Egyptian pyramid.
    • Evaluating the volume of a cone obtained by revolution (using Maple worksheet).
    • Designing their own ring and evaluating its price (using Maplet).
    In this study, the interview has been presented as a dialog between teacher and students. When we look at feedback from students, we see that such a teaching method effects students in a positive way and causes them to gain conceptual understanding directed towards the concepts of approximation and volume.
  • Numerical mathematics with GeoGebra in high school
    363-378
    Views:
    34
    We have prepared a suite of motivational examples which illustrate numerical methods for equation solving. Fixed point iteration, Newton's method, secant method and regula falsi method are implemented as GeoGebra tools. Our experience in teaching of numerical mathematics in "Jovan Jovanovic Zmaj" high school in Novi Sad is presented. We have tested pupil proficiency in numerical equation solving with and without use of a computer and the results are presented.
  • Forming the concept of congruence II.
    1-12
    Views:
    27
    This paper is a continuation of the article Forming the concept of congruence I., where I gave theoretical background to the topic, description of the traditional method of representing the isometries of the plane with its effect on the evolution of congruence concept.
    In this paper I describe a new method of representing the isometries of the plane. This method is closer to the abstract idea of 3-dimensional motion. The planar isometries are considered as restrictions of 3-dimensional motions and these are represented with free translocations given by flags.
    About the terminology: I use some important concepts connected to teaching of congruence, which have to be distinguished. My goal is to analyse different teaching methods of the 2-dimensional congruencies. I use the term 3-dimensional motion for the orientation preserving (direct) 3-dimensional isometry (which is also called rigid motion or rigid body move). When referring the concrete manipulative representation of the planar congruencies I will use the term translocation.
  • What does ICT help and does not help?
    33-49
    Views:
    105

    Year by year, ICT tools and related teaching methods are evolving a lot. Since 2016, the author of the present lines has been looking for a connection between them that supports the development of mathematical competencies and could be integrated into Transcarpathian minority Hungarian language education too. As a doctoral student at the University of Debrecen, I experienced, for example, how the interactive whiteboard revolutionized illustration in Hungarian mathematics teaching, and how it facilitated students' involvement. During my research of teaching in this regard, in some cases, the digital solution had advantageous effects versus concrete-manipulative representation of
    Bruner's too.
    At the same time, ICT "canned" learning materials (videos, presentations, ...) allow for a shift towards repetitive learning instead of simultaneous active participation, which can be compensated for by the "retrieval-enhanced" learning method.
    I have conducted and intend to conduct several research projects in a Transcarpathian Hungarian primary school. In the research so far, I examined whether, in addition to the financial and infrastructural features of the Transcarpathian Hungarian school, the increased "ICT-supported" and the "retrieval-enhanced" learning method could be integrated into institutional mathematics education. I examined the use of two types of ICT devices: one was the interactive whiteboard, and the other was providing one computer per student.
    In this article, I describe my experiences, gained during one semester, in the class taught with the interactive whiteboard on the one hand, and in the class taught according to the "retrieval-enhanced" learning method on the other hand.
    I compare the effectiveness of the classes to their previous achievements, to each other, and to a class in Hungary.

    Subject Classification: 97U70

  • Teaching geometry using computer visualizations
    259-277
    Views:
    18
    In this work we study the development of students' creativity using computer-aided-teaching during IT classroom. Teaching geometry in Bolyai Grammar School specialized natural science classes is not an easy task. Here is introduced a new didactic means of teaching geometry which nevertheless requires the same effort to understand the material, but uses a different more active method to familiarize students with the topics. Traditional methods, and the use of compasses and rulers are not omitted either, as they develop the students' motor skills.
  • "Upperview" algorithm design in teaching computer science in high schools
    221-240
    Views:
    34
    In this paper we are going to present a teaching/learning method and suggest a syllabus that help the high school students look at the algorithm design strategies from a so called "upperview": greedy, backtracking, divide and conquer, dynamic programming. The goal of the suggested syllabus is, beyond the presentation of the techniques, to offer the students a view that reveals them the basic and even the slight principal differences and similarities between the strategies. In consensus with the Comenius principle this is essential, if we want to master this field of programming ("To teach means scarcely anything more than to show how things differ from one another in their different purposes, forms, and origins. ... Therefore, he who differentiates well teaches well.").
  • A constructive and metacognitive teaching path at university level on the Principle of Mathematical Induction: focus on the students' behaviours, productions and awareness
    133-161
    Views:
    117

    We present the main results about a teaching/learning path for engineering university students devoted to the Principle of Mathematical Induction (PMI). The path, of constructive and metacognitive type, is aimed at fostering an aware and meaningful learning of PMI and it is based on providing students with a range of explorations and conjecturing activities, after which the formulation of the statement of the PMI is devolved to the students themselves, organized in working groups. A specific focus is put on the quantification in the statement of PMI to bring students to a deep understanding and a mature view of PMI as a convincing method of proof. The results show the effectiveness of the metacognitive reflections on each phase of the path for what concerns a) students' handling of structural complexity of the PMI, b) students' conceptualization of quantification as a key element for the reification of the proving process by PMI; c) students' perception of the PMI as a convincing method of proof.

    Subject Classification: 97B40, 97C70

  • From iteration to one - dimensional discrete dynamical systems using CAS
    271-296
    Views:
    15
    In our paper we present the basic didactical framework and approaches of a course on one-dimensional discrete dynamical systems made with the help of Computer Algebra Systems (CAS) for students familiar with the fundamentals of calculus. First we review some didactical principles of teaching mathematics in general and write about the advantages of the modularization for CAS in referring to the constructivistic view of learning. Then we deal with our own development, a CAS-based collection of programs for teaching Newton's method for the calculation of roots of a real function. Included is the discussion of domains of attraction and chaotic behaviour of the iterations. We summarize our teaching experiences using CAS.
  • Using the computer to visualise graph-oriented problems
    15-32
    Views:
    24
    The computer, if used more effectively, could bring advances that would improve mathematical education dramatically, not least with its ability to calculate quickly and display moving graphics. There is a gap between research results of the enthusiastic innovators in the field of information technology and the current weak integration of the use of computers into mathematics teaching.
    This paper examines what exactly the real potentials of using some mathematics computer software are to support mathematics teaching and learning in graph-oriented problems, more specifically we try to estimate the value added impact of computer use in the mathematics learning process.
    While electronic computation has been used by mathematicians for five decades, it has been in the hands of teachers and learners for at most three decades but the real breakthrough of decentralised and personalised micro-computer-based computing has been widely available for less than two decades. And it is the latter facility that has brought the greatest promise for computers in mathematics education. That computational aids overall do a better job of holding students' mathematical interest and challenging them to use their intellectual power to mathematical achievement than do traditional static media is unquestionable. The real question needing investigation concerns the circumstances where each is appropriate.
    A case study enabled a specification of advantages and obstacles of using computers in graph-oriented questions. Individual students' interviews revealed two less able students' reactions, difficulties and misinterpretations while using computers in mathematics learning.
    Among research outcomes is that the mathematical achievement of the two students observed improved and this makes teaching with computers an overriding priority for each defined teaching method.
    This paper may not have been realised without the valuable help of the Hungarian Eötvös State Grant.
  • Linear clause generation by Tableaux and DAGs
    109-118
    Views:
    24
    Clause generation is a preliminary step in theorem proving since most of the state-of-the-art theorem proving methods act on clause sets. Several clause generating algorithms are known. Most of them rewrite a formula according to well-known logical equivalences, thus they are quite complicated and produce not very understandable information on their functioning for humans. There are other methods that can be considered as ones based on tableaux, but only in propositional logic. In this paper, we propose a new method for clause generation in first-order logic. Since it inherits rules from analytic tableaux, analytic dual tableaux, and free-variable tableaux, this method is called clause generating tableaux (CGT). All of the known clause generating algorithms are exponential, so is CGT. However, by switching to directed acyclic graphs (DAGs) from trees, we propose a linear CGT method. Another advantageous feature is the detection of valid clauses only by the closing of CGT branches. Last but not least, CGT generates a graph as output, which is visual and easy-to-understand. Thus, CGT can also be used in teaching logic and theorem proving.
  • Supporting the education of engineering mathematics using the immediate feedback method
    49-61
    Views:
    74

    In the literature, several methods are suggested to deal with problems regarding the efficiency of mathematics education including techniques that help integrate new knowledge into long-term memory. We examined how effective the application of the immediate feedback method is in teaching engineering mathematics. The article presents the method used and the results obtained during the study.

    Subject Classification: 97D40, 97D60

  • The single-source shortest paths algorithms and the dynamic programming
    25-35
    Views:
    25
    In this paper we are going to present a teaching—learning method that help students look at three single-source shortest paths graph-algorithms from a so called "upperview": the algorithm based on the topological order of the nodes, the Dijkstra algorithm, the Bellman-Ford algorithm. The goal of the suggested method is, beyond the presentation of the algorithms, to offer the students a view that reveals them the basic and even the slight principal differences and similarities between the strategies. In order to succeed in this object, teachers should present the mentioned algorithms as cousin dynamic programming strategies.
  • Central axonometry in engineer training and engineering practice
    17-28
    Views:
    22
    This paper is concerned with showing a unified approach for teaching central and parallel projections of the space to the plane giving special emphasis to engineer training. The basis for unification is provided by the analogies between central axonometry and parallel axonometry. Since the concept of central axonometry is not widely known in engineering practice it is necessary to introduce it during the education phase. When teaching axonometries dynamic geometry software can also be used in an interactive way. We shall provide a method to demonstrate the basic constructions of various axonometries and use these computer applications to highlight their similarities. Our paper sheds light on the advantages of a unified approach in such areas of engineering practice as making hand drawn plans and using CAD-systems.
  • Freudenthal fantasy on the bus, an American adaptation
    133-142
    Views:
    56

    In the 1960’s two mathematicians, Hans Freudenthal in the Netherlands and Tamás Varga in Hungary, had argued that people learn mathematics by being actively involved and investigating realistic mathematical problems. Their method lives on in today’s teaching and learning through the various components of cooperative and active learning, by taking ownership in learning, and learning through student dialogue. The goal is to create a welcoming classroom atmosphere in which play takes the front seat. One such scenario is visiting various (animal) stations at the zoo by bus (illustrated by pictures). Passengers are getting on and off the bus at each station (illustrated by arrows), which is modeled on the open number line. This adapted and modified action research was carried out with 5-yearl-old children in public schools of Staten Island, NY in 2019.

    Subject Classification: 97D40, 97F20, 97F30

  • Heuristic arguments and rigorous proofs in secondary school education
    167-184
    Views:
    25
    In this paper we are going to discuss some possible applications of the mechanical method, especially the lever principle, in order to formulate heuristic conjectures related to the volume of three-dimensional solids. In the secondary school educational processes the heuristic arguments are no less important than the rigorous mathematical proofs. Between the ancient Greek mathematicians Archimedes was the first who made heuristic conjectures with the methods of Mechanics and proved them with the rigorous rules of Mathematics, in a period, when the methods of integration were not known. For a present day mathematician (or a secondary school mathematics teacher) the tools of the definite integral calculus are available in order to calculate the volume of three dimensional bodies, such as paraboloids, ellipsoids, segments of a sphere or segments of an ellipsoid. But in the secondary school educational process, it is also interesting to make heuristic conjectures by the use of the Archimedean method. It can be understood easily, but it is beyond the normal secondary school curriculum, so we recommend it only to the most talented students or to the secondary schools with advanced mathematical teaching programme.
  • A proposed application of Monte Carlo method in teaching probability
    37-42
    Views:
    32
    Pupils' misconception of probability often results from lack of experience. Combining the concept of probability and statistics, the proposed application is intended for the teachers of mathematics at an elementary school. By reformulating the task in the form of an adventure, pupils examine a mathematical problem, which is too difficult for them to solve by combinatorial method. By recommending the simulation of the problem, we have sought to provide pupils with valuable experience of experimenting, recording and evaluating data.
  • Developing a method to determine teachers’ and pupils’ activities during a mathematics lesson
    25-43
    Views:
    31
    Third-graders from nineteen classrooms (N = 316) were asked to draw a picture on a mathematics lesson. Based on these drawings we have developed a data analysing method that allows us to find out how pupils present both their teacher's and their classmates' activities in their drawings. Two inventories were formed that contain, respectively, teachers' and pupils' activities during a mathematics lesson as seen in the pupils' drawings. The first inventory contains 14 separate items organized into six groups that contain teacher activities like asking questions and giving feedback on mathematics. Ten of the items are related to teaching and the rest contain items like keeping order in addition to the teacher's location in the classroom. Respectively, pupils' activities are organized into five groups that contain altogether 22 items. These contain the activities of a single pupil, and also pupil-teacher and pupil-pupil discussions on mathematics.
  • Teaching sorting in ICT
    101-117
    Views:
    27
    This article is aimed at considering how an algorithmic problem – more precisely a sorting problem – can be used in an informatics class in primary and secondary education to make students mobilize the largest possible amount of their intellectual skills in the problem solving process. We will be outlining a method which essentially forces students to utilize their mathematical knowledge besides algorithmization in order to provide an efficient solution. What is more, they are expected to use efficiently a tool that has so far not been associated with creative thinking. Sorting is meant to be just an example, through which our thoughts can easily be demonstrated, but – of course the method of education outlined can be linked to several other algorithmic problems, as well.
  • Longest runs in coin tossing. Teaching recursive formulae, asymptotic theorems and computer simulations
    261-274
    Views:
    33
    The coin tossing experiment is studied, focusing on higher education. The length of the longest head run can be studied by asymptotic theorems ([3]), by recursive formulae ([10]) or by computer simulations . In this work we make a comparative analysis of recursive formulas, asymptotic results and Monte Carlo simulation for education. We compare the distribution of the longest head run and that of the longest run (i.e. the longest pure heads or pure tails) studying fair coin events. We present a method that helps to understand the concepts and techniques mentioned in the title, which can be a useful didactic tool for colleagues teaching in higher education.
  • Combinatorics teaching experiment
    27-44
    Views:
    30
    Teaching combinatorics has got its conventional method. One has to see: the combinatorical formations won't be follow each other by a heuristic way. The formulas kept by pupils seem to come from "deus ex machina". We try to offer now an alternative way to approach combinatorical concepts from a nontraditional direction and point of view.
  • Computer cooking vs. problem solving
    35-58
    Views:
    55

    Computer cooking is a task-related phenomenon where students (end-users) must blindly follow a long list of orders without any connection to the content of the problem, if there is any. Despite its low efficacy, this method is widely used and accepted in informatics both in the learning-teaching process and testing. The National Base Curriculum 2020 in Hungary is in complete accordance with the ‘Informatics Reference Framework for Schools’, but the course books hardly use the latest results of computer education research. The present paper provides examples of how the results of computer education research can be integrated into teaching-learning materials and classroom practices and discusses the effectiveness and consequences of the different solutions, where tool-centred approaches are compared to problem-focused solutions.

    Subject Classification: 94-01