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Integrating Didactic Games in Higher Education: Benefits and Challenges
1-15Views:454In our paper, we study the reasons for the introduction of didactic games and the way of their application in higher education, especially in teaching mathematics. After describing the main characteristics and needs of Generation Z students, we outline the advantages and drawbacks of gamification and game-based learning, followed by some new aspects to their classification. The idea of device-based grouping arose because the most commonly used methods require IC tools. Gen Zs naturally accept gamified learning materials available on digital and mobile platforms, but we must not forget about traditional games either. In higher education, especially in the case of small-group teaching there should also be room for traditional, specialized didactic games, of which we focus on the benefits of card games.
Subject Classification: 97C70, 97D20, 97D40, 97U70
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Efficient language teaching software in a multimedia context
361-374Views:35In this article I deal with the efficiency of multimedia teaching programs, analyzing possibilities for their improvement in the field of language teaching. This research has been carried out with the use of the latest technologies, language teaching software, internet based language teaching applications, digital dictionaries, online content, and the latest results from the field of computational linguistics. The goal of my research is to create a general model that serves and supports various kinds of approaches to improving efficiency; I cannot attempt to present a complete, detailed analytical review due to the complexity and size of this topic. However, my opinion is that by considering and understanding the theoretical aspects of the subject, and supported by certain important ideas, we will be able to achieve remarkable improvements in the field of learning efficiency and knowledge retention in the language teaching and learning process that might lead to outstanding results. -
A retrospective look at discovery learning using the Pósa Method in three Hungarian secondary mathematics classrooms
183-202Views:186While the Pósa Method was originally created for mathematical talent management through extracurricular activities, three "average" public secondary school classrooms in Hungary have taken part in a four-year experiment to implement the Pósa Method, which is based on guided discovery learning of mathematics. In this paper, we examine the students' and teachers' reflections on the Pósa Method, and how student perspectives have changed between their first and last year of high school. Overall, teachers and students had a positive experience with the Pósa Method. Furthermore, our research indicated that this implementation has met several objectives of the Pósa Method, including enjoyment of mathematics and autonomous thinking.
Subject Classification: 97D40
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Virtual worlds in education – best practice, design and research considerations
309-323Views:18The article briefly describes and characterizes the virtual worlds, different kinds of virtual worlds and possibilities of their use in education. The virtual worlds beyond the passive learning opportunities offer active, constructive and collaborative learning possibilities as well. In the middle section of this article we present the most common ways of different kinds of learning methods, which are illustrated by practical examples as well. In the final sections of the article we deal with the design research approach of 3D virtual worlds. -
Engineering and Economic Mathematics for Engineering Management Students
35-50Views:35In this article we describe the first part of a case study, which was made with 48 Engineering Management students. The participants of the case study were MSc level students at the Szent István University, Gödöllő. We looked for methods by which we can support the most important components of competence motivation and the development of mathematical and other key competences during the mathematics lessons and individual learning. Another goal of our research was to get reliable information about students learning methods and their awareness of self-efficacy, furthermore their achievement in the subject of Engineering and Economic Mathematics. Detailed assistance was provided for the students in the e-learning portal. Knowledge tests, questionnaire and personal interviews with the students were also used. As an example we introduce one of the knowledge tests connected with the first half of the course about linear programming and graph theory. We detail its didactical background and show the results of the students. -
Recalling calculus knowledge
55-70Views:34The main purpose of educational system is not only that the students perform well at the exam, but to remember the learnt material to some degree some time after the learning. This paper investigates students' retained knowledge, focusing mainly on topics concerning derivatives and differentiation, and examines the effect of re-learning in a short period of time. Results indicate that retained knowledge should be taken into consideration in instructional design and curriculum planning for the sequencing courses. -
Proof step analysis for proof tutoring - a learning approach to granularity
325-343Views:32We present a proof step diagnosis module based on the mathematical assistant system Ωmega. The task of this module is to evaluate proof steps as typically uttered by students in tutoring sessions on mathematical proofs. In particular, we categorise the step size of proof steps performed by the student, in order to recognise if they are appropriate with respect to the student model. We propose an approach which builds on reconstructions of the proof in question via automated proof search using a cognitively motivated proof calculus. Our approach employs learning techniques and incorporates a student model, and our diagnosis module can be adjusted to different domains and users. We present a first evaluation based on empirical data. -
Using the computer to visualise graph-oriented problems
15-32Views:32The computer, if used more effectively, could bring advances that would improve mathematical education dramatically, not least with its ability to calculate quickly and display moving graphics. There is a gap between research results of the enthusiastic innovators in the field of information technology and the current weak integration of the use of computers into mathematics teaching.
This paper examines what exactly the real potentials of using some mathematics computer software are to support mathematics teaching and learning in graph-oriented problems, more specifically we try to estimate the value added impact of computer use in the mathematics learning process.
While electronic computation has been used by mathematicians for five decades, it has been in the hands of teachers and learners for at most three decades but the real breakthrough of decentralised and personalised micro-computer-based computing has been widely available for less than two decades. And it is the latter facility that has brought the greatest promise for computers in mathematics education. That computational aids overall do a better job of holding students' mathematical interest and challenging them to use their intellectual power to mathematical achievement than do traditional static media is unquestionable. The real question needing investigation concerns the circumstances where each is appropriate.
A case study enabled a specification of advantages and obstacles of using computers in graph-oriented questions. Individual students' interviews revealed two less able students' reactions, difficulties and misinterpretations while using computers in mathematics learning.
Among research outcomes is that the mathematical achievement of the two students observed improved and this makes teaching with computers an overriding priority for each defined teaching method.
This paper may not have been realised without the valuable help of the Hungarian Eötvös State Grant. -
Mobile devices in Hungarian university statistical education
19-48Views:77The methodological renewal of university statistics education has been continuous for the last 30 years. During this time, the involvement of technology tools in learning statistics played an important role. In the Introduction, we emphasize the importance of using technological tools in learning statistics, also referring to international research. After that, we firstly examine the methodological development of university statistical education over the past three decades. To do this, we analyze the writings of statistics teachers teaching at various universities in the country. To assess the use of innovative tools, in the second half of the study, we briefly present an online questionnaire survey of students in tertiary economics and an interview survey conducted with statistics teachers.
Subject Classification: 97-01, 97U70, 87K80
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Design guidelines for dynamic mathematics worksheets
311-323Views:23In a Math and Science Partnership project in Florida, middle school teachers are using the dynamic mathematics software GeoGebra to create interactive online worksheets for mathematics learning. Formative evaluation of these materials based on design principles of multimedia learning has lead to a list of specific design guidelines for such dynamic worksheets that we present in this article. These design guidelines can give advice both for the creation of new dynamic worksheets and the evaluation of existing material on the Internet. -
A constructive and metacognitive teaching path at university level on the Principle of Mathematical Induction: focus on the students' behaviours, productions and awareness
133-161Views:124We present the main results about a teaching/learning path for engineering university students devoted to the Principle of Mathematical Induction (PMI). The path, of constructive and metacognitive type, is aimed at fostering an aware and meaningful learning of PMI and it is based on providing students with a range of explorations and conjecturing activities, after which the formulation of the statement of the PMI is devolved to the students themselves, organized in working groups. A specific focus is put on the quantification in the statement of PMI to bring students to a deep understanding and a mature view of PMI as a convincing method of proof. The results show the effectiveness of the metacognitive reflections on each phase of the path for what concerns a) students' handling of structural complexity of the PMI, b) students' conceptualization of quantification as a key element for the reification of the proving process by PMI; c) students' perception of the PMI as a convincing method of proof.
Subject Classification: 97B40, 97C70
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Teaching centroids in theory and in practice
67-88Views:37The main aim of this paper is to present an inquiry-based professional development activity about the teaching of centroids and to highlight some common misconceptions related to centroids. The second aim is to emphasize a major hindering factor in planning inquiry based teaching/learning activities connected with abstract mathematical notions. Our basic problem was to determine the centroid of simple systems such as: systems of collinear points, arbitrary system of points, polygons, polygonal shapes. The only inconvenience was that we needed practical activities where students could validate their findings and calculations with simple tools. At this point we faced the following situation: we have an abstract definition for the centroid of a finite system of points, while in practice we don't even have such systems. The same is valid for geometric objects like triangles, polygons. In practice we have triangular objects, polygonal shapes (domains) and not triangles, polygons. Thus in practice for validating the centroid of a system formed by 4,5,... points we also need the centroid of a polygonal shape, formed by an infinite number of points. We could use, of course, basic definitions, but our intention was to organize inquiry based learning activities, where students can understand fundamental concepts and properties before defining them. -
Promoting a meaningful learning of double integrals through routes of digital tasks
107-134Views:179Within a wider project aimed at innovating the teaching of mathematics for freshmen, in this study we describe the design and the implementation of two routes of digital tasks aimed at fostering students' approach to double integrals. The tasks are built on a formative assessment frame and classical works on problem solving. They provide facilitative and response-specific feedback and the possibility to request different hints. In this way, students may be guided to the development of well-connected knowledge, operative and decision-making skills. We investigated the effects of the interaction with the digital tasks on the learning of engineering freshmen, by comparing the behaviours of students who worked with the digital tasks (experimental group, N=19) and students who did not (control group, N=19). We detected that students in the experimental group showed more exibility of thinking and obtained better results in the final exam than students in the control group. The results confirmed the effectiveness of the experimental educational path and offered us interesting indications for further studies.
Subject Classification: 97D40, 97U70, 44A45
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Teaching Java programming using case studies
245-256Views:7The paper deals with the technical background and the pedagogical issues of a specific implementation for the collection, assessment and archiving of the students' assignments written in Java. The implemented system automatically applies object-oriented metrics on the collected works in order to measure the characteristic features of the assignments. Tutors use these results for the detection of plagiarisms and for the selection of outstanding works. The paper interprets the measured values within a real Java course held in the 3rd term of the Informatics bachelor study programme at the technical university. Students have several case studies devoted to the simulation of the ATM (Automatic Teller Machine) at disposal. We conclude that the access to the analyzed pool of case studies, blended with the Sun Learning Connection license from the Sun Microsystems, Inc., is an effective way of teaching programming in Java. -
Teaching puzzle-based learning: development of basic concepts
183-204Views:17While computer science and engineering students are trained to recognise familiar problems with known solutions, they may not be sufficiently prepared to address novel real-world problems. A successful computer science graduate does far more than just program and we must train our students to reach the required levels of analytical and computational thinking, rather than hoping that it will just 'develop'. As a step in this direction, we have created and experimented with a new first-year level course, Puzzle-based Learning (PBL), that is aimed at getting students to think about how to frame and solve unstructured problems. The pedagogical goal is increase students' mathematical awareness and general problem solving skills by employing puzzles, which are educational, engaging, and thought provoking. We share our experiences in teaching such a course – apart from a brief discussion on our pedagogical objectives, we concentrate on discussing the presented material which covers (in two lectures) just one selected topic (pattern recognition). In this paper we present the ideas behind foundations for PBL and the material of the first of two lectures on pattern recognition, in which we address core concepts and provide students with sufficient exemplars to illustrate the main points. -
Concept systematization with concept maps in data modelling
149-166Views:41An important goal of concept learning is that students can allocate concepts in the hierarchical system of concepts. In the data modelling course, first, we supported concept systematization with worksheets in which the students had to fill in the blank hierarchical figures of classification of the concepts or blank Venn diagrams describing the relationships between concepts. The hierarchical systems, however, are somewhat restricted to the description of connections. The filling in Venn diagrams did not deliver the expected result, so our attention turned to concept maps. In this paper we introduce the concept maps we drew. Then we evaluate the results of concept mapping survey conducted among students. The survey was done in three courses. We compare the results of our survey with the result of an earlier concept systematising survey. -
Computer cooking vs. problem solving
35-58Views:69Computer cooking is a task-related phenomenon where students (end-users) must blindly follow a long list of orders without any connection to the content of the problem, if there is any. Despite its low efficacy, this method is widely used and accepted in informatics both in the learning-teaching process and testing. The National Base Curriculum 2020 in Hungary is in complete accordance with the ‘Informatics Reference Framework for Schools’, but the course books hardly use the latest results of computer education research. The present paper provides examples of how the results of computer education research can be integrated into teaching-learning materials and classroom practices and discusses the effectiveness and consequences of the different solutions, where tool-centred approaches are compared to problem-focused solutions.
Subject Classification: 94-01
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Research studies in didactics of mathematics supported by the Operant Motive Test
153-173Views:33The present paper reports a case-study which took place within an EUsupported international program organized for research and development of multi-grade schools (NEMED, [16] [26]). One of the main goals of the research was to develop the connection between disadvantageous social situations and the efficiency (success or failure) in learning mathematics especially from the point of view of average and above-average (talented) students: Why does the talent of children with socially disadvantageous background remain undiscovered? How can we make school mathematics more aware of hidden talents?
The author was looking for a didactical solution that compensated for social disadvantages without restricting the development of "average" students by using sociological, educational, psychological and mathematical (experimental and theoretical) studies in interaction with a series of experimental (hypothesis testing and exploratory) investigations.
We constructed tools and methods for exploration and experimental teaching, adapted to Hungarian conditions (Curriculum Development, teacher training, materials, interviews, Kuhl's motivation test, Malara's "researchers and practicing teachers in cooperation" method, etc., see [18], [20]).
The teaching materials and methodological guidelines are based on Bruner's representation theory (see [5]). The empirical research took place in 16 multi-grade schools located in different parts of the country. The author co-operated with nearly 250 students and 25 teachers for 3 years. In this paper we try to demonstrate how an Operant Motive Test can be involved in this research (see [18]). -
An improvement of the classification algorithm results
131-142Views:24One of the most important aspects of the precision of a classification is the suitable selection of a classification algorithm and a training set for a given task. Basic principles of machine learning can be used for this selection [3]. In this paper, we have focused on improving the precision of classification algorithms results. Two kinds of approaches are known: Boosting and Bagging. This paper describes the use of the first method – boosting [6] which aims at algorithms generating decision trees. A modification of the AdaBoost algorithm was implemented. Another similar method called Bagging [1] is mentioned. Results of performance tests focused on the use of the boosting method on binary decision trees are presented. The minimum number of decision trees, which enables improvement of the classification performed by a base machine learning algorithm, was found. The tests were carried out using the Reuters 21578 collection of documents and documents from an internet portal of TV Markíza. -
Teaching of old historical mathematics problems with ICT tools
13-24Views:21The aim of this study is to examine how teachers can use ICT (information and communications technology) tools and the method of blended learning to teach mathematical problem solving. The new Hungarian mathematics curriculum (NAT) emphasizes the role of history of science, therefore we chose a topic from the history of mathematics, from the geometry of triangles: Viviani's Theorem and its problem field. We carried out our teaching experiments at a secondary school with 14-year-old students. Students investigated open geometrical problems with the help of a dynamic geometric software (GeoGebra). Their research work was similar to the historical way. -
WMI2: interactive mathematics on the web
393-405Views:15After 5 years of experiments and feedback we decided to continue the software development on WebMathematics Interactive, a web-based e-learning tool, rewriting it from scratch. The demonstration version of WebMathematics Interactive 2 (WMI2) has been shown to the expert audience on the CADGME conference. In this article we summarize the development goals and results. -
Mathematics teachers' reasons to use (or not) intentional errors
263-282Views:34Mathematics teachers can make use of both spontaneously arising and intentionally planted errors. Open questions about both types of errors were answered by 23 Finnish middle-school teachers. Their reasons to use or not to use errors were analyzed qualitatively. Seven categories were found: Activation and discussion, Analyzing skills, Correcting misconceptions, Learning to live with errors, (Mis)remembering errors, (Mis)understanding error and Time. Compared to earlier results, the teachers placed substantially less emphasis on affective issues, whereas the answers yielded new distinctions in cognitive dimensions. In particular, teachers' inclination to see errors as distractions could be divided into two aspects: students misunderstanding an error in the first place or student forgetting that an error was erroneous. Furthermore, the content analysis revealed generally positive beliefs towards using errors but some reservations about using intentional errors. Teachers viewed intentional errors mainly positively as possibilities for discussion, analysis and learning to live with mistakes. -
Teaching Gröbner bases
57-76Views:25In this article we offer a demonstration of how the StudentGroebner package, a didactic oriented Maple package for Gröbner basis theory, could assist the teaching/learning process. Our approach is practical. Instead of expounding on deep didactic theory we simply give examples on how we imagine experimental learning in classroom. The educational goal is to prepare the introduction of two sophisticated algorithms, the division algorithm and Buchberger's algorithm, by gathering preliminary knowledge about them. -
From iteration to one - dimensional discrete dynamical systems using CAS
271-296Views:21In our paper we present the basic didactical framework and approaches of a course on one-dimensional discrete dynamical systems made with the help of Computer Algebra Systems (CAS) for students familiar with the fundamentals of calculus. First we review some didactical principles of teaching mathematics in general and write about the advantages of the modularization for CAS in referring to the constructivistic view of learning. Then we deal with our own development, a CAS-based collection of programs for teaching Newton's method for the calculation of roots of a real function. Included is the discussion of domains of attraction and chaotic behaviour of the iterations. We summarize our teaching experiences using CAS. -
Comparative survey on pupils' beliefs of mathematics teaching in Finland and Ukraine
13-33Views:15The focus of this comparative survey was the following research question: What are the differences and similarities in pupils' beliefs in mathematics between Finland and Ukraine? Data were gathered with the help of a questionnaire. The questionnaire consists of 32 structured statements about mathematics teaching for which the pupils were asked to rate their beliefs on a 5-step scale. The Finnish sample comprised 255 pupils, and the Ukrainian sample 200 pupils. Our data has been gathered with a non-probabilistic convenience sampling.
The main results of our survey are, as follows: Generally, pupils' beliefs of mathematics teaching and learning in Finland and Ukraine are rather far from similar. An investigation of the differences between pupils' answers across the two countries also showed beliefs that are characteristic for each country. For pupils in Finland, the characteristic beliefs seem to be, as follows: the value of strict discipline, working in small groups, and the idea that all understand. For pupils in Ukraine, the most characteristic might be the following beliefs: the use of learning games, the emphases of mathematical concepts, and teachers' explanations.