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A Nim like game and a machine that plays it: a learning situation at the interface of mathematics and computer science
317-326Views:119The purpose of this work is to take a didactic look at a learning situation located at the interface between mathematics and computer science. This situation offers a first approach to the concept of artificial intelligence through the study of a reinforcement learning device. The learning situation, inspired by the Computer Science Unplugged approach, is based on a combinatorial game, along with a device that learns how to play this game. We studied the learning potential when the human players face the machine. After an a priori analysis using the Theory of Didactic Situations (TDS), we conducted a pre-experiment in order to strengthen our hypotheses. In this article, we will focus on the analysis of the didactic variables, the values we have chosen for these variables and their effects on students’ strategies.
Subject Classification: 97D99, 97K99, 97P80
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Many paths lead to statistical inference: Should teaching it focus on elementary approaches or reflect this multiplicity?
259-293Views:77For statistics education, a key question is how to design learning paths to statistical inference that are elementary enough that the learners can understand the concepts and that are rich enough to develop the full complexity of statistical inference later on. There are two ways to approach this problem: One is to restrict the complexity. Informal Inference considers a reduced situation and refers to resampling methods, which may be completely outsourced to computing power. The other is to find informal ways to explore situations of statistical inference, also supported with the graphing and simulating facilities of computers. The latter orientates towards the full complexity of statistical inference though it tries to reduce it for the early learning encoun-ters. We argue for the informal-ways approach as it connects to Bayesian methods of inference and allows for a full concept of probability in comparison to the Informal Inference, which reduces probability to a mere frequentist concept and – based on this – restricts inference to a few special cases. We also develop a didactic framework for our analysis, which includes the approach of Tamás Varga.
Subject Classification: 97K10, 97K70, 97K50, 97D20
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Teaching centroids in theory and in practice
67-88Views:37The main aim of this paper is to present an inquiry-based professional development activity about the teaching of centroids and to highlight some common misconceptions related to centroids. The second aim is to emphasize a major hindering factor in planning inquiry based teaching/learning activities connected with abstract mathematical notions. Our basic problem was to determine the centroid of simple systems such as: systems of collinear points, arbitrary system of points, polygons, polygonal shapes. The only inconvenience was that we needed practical activities where students could validate their findings and calculations with simple tools. At this point we faced the following situation: we have an abstract definition for the centroid of a finite system of points, while in practice we don't even have such systems. The same is valid for geometric objects like triangles, polygons. In practice we have triangular objects, polygonal shapes (domains) and not triangles, polygons. Thus in practice for validating the centroid of a system formed by 4,5,... points we also need the centroid of a polygonal shape, formed by an infinite number of points. We could use, of course, basic definitions, but our intention was to organize inquiry based learning activities, where students can understand fundamental concepts and properties before defining them.