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  • Apollonea.com project: integrating geometry and collaboration in education
    183-194
    Views:
    96

    This article presents the Apollonea.com project, which aims to make the solutions to Apollonius’ problems accessible to students and teachers through modern technology. The web platform contains more than 150 interactive constructions created by students using GeoGebra, allowing for dynamic manipulation and visualization of solutions to various variants of Apollonius’ problems. The project combines classical geometric problems with an interdisciplinary approach, teamwork, and the use of modern technology. The article describes the process of developing the Apollonea.com website, the use of GeoGebra in the project, the structure and functions of the website, and its educational benefits in enhancing students’ geometric skills. The project demonstrates how traditional mathematics education can be connected with modern ICT tools.

    Subject Classification: 97U50, 97G40, 51M04, 68U05

  • E-learning management systems in Hungarian higher education
    357-383
    Views:
    91
    Computers, informatics, and information technology have an ever-increasing role in the establishment and spread of new educational forms and methods. The role of e-learning as a new educational model is increasing in the world of computer networks, because of a widespread access to the net and a growing demand for learning beside work.
    Technological elements of e-learning can be separated as Learning Management System, authoring system, course material and a browser. Learning Management System is the software package that creates the structure of the whole educational process: course organisation, course material presentation, tracking student work, recording results, and the completion of the program.
    This publication shows examples of Learning Management Systems used in Hungarian higher education. Summarizing and systematizing expectations and demands expressed in connection with learning management systems, the present work tries to help the reader orientate on an ever-expanding market.
  • A case study of the integration of Algorithm Visualizations in Hungarian programming education
    51-66
    Views:
    285

    In this study, I will introduce how Algorithm Visualizations (AV) can help programming education or, in this case, the acquisition of basic programming theorems. I used two di erent methods to test this: in the first round, I examined in a larger group how much the students' ability to solve specific tasks changes after being introduced to a visualization tool, and then, what was their motivation and experience during this process. In the second round, I looked for the components that could be important when choosing a tool with the help of an in-depth interview with a smaller number of individuals. In both cases, I describe the research, experience, and results of the study, and then summarize them at the end.

    Subject Classification: 97P10

  • Different approaches of interplay between experimentation and theoretical consideration in dynamic geometry exploration: An example from exploring Simson line
    63-81
    Views:
    166
    Dynamic geometry environment (DGE) is a powerful tool for exploration and discovering geometric properties because it allows users to (virtually) manipulate geometric objects. There are two possible components in the process of exploration in DGE, viz. experimentation and theoretical consideration. In most cases, there is interplay between these two components. Different people may use DGE differently. Depending on the specific mathematical tasks and the background of individual users, some approaches of interplay are more experimental whereas some other approaches of interplay are more theoretical. In this paper, different approaches of exploring a geometric task using Sketchpad (a DGE) by three individual participants will be discussed. They represent three different approaches of interplay between experimentation and theoretical consid- eration. An understanding of these approaches may contribute to an understanding on the mechanism of exploration in DGE.
  • Un point d'heuristique important et mal connu: la particularisation
    235-245
    Views:
    155
    Cet article est consacré á la présentation d'un point d'heuristique d'une grande importance et sur lequel on insiste trés peu dans notre enseignement. C'est donc une cause fréquente d'échec pour de nombreux éléves. Il s'agit du procédé consistant á particulariser lorsqu'on dispose d'une hypothése dont l'énoncé commence par "quel que soit...". Plusieurs exemples dans divers domaines des mathématiques sont proposés.
    This article is devoted to the presentation of a point of heuristics of a great importance, and on which we do not lay much emphasis in our teaching. Then, it is a frequent cause of failure for many pupils. It concerns the followings process: to particularize when we dispose of an hypothesis that begins "For any...". Several examples in various domains of mathematics are proposed.
  • Programming Theorems and Their Applications
    213-241
    Views:
    291

    One of the effective methodological approaches in programming that supports the design and development of reliable software is analogy-based programming. Within this framework, the method of problem reduction plays a key role. Reducing a given problem to another one whose solving algorithm is already known can be made more efficient by the application of programming theorems. These represent proven, abstract solutions – in a general form – to some of the most common problems in programming. In this article, we present six fundamental programming theorems as well as pose five sample problems. In solving these problems, all six programming theorems will be applied. In the process of reduction, we will employ a concise specification language. Programming theorems and solutions to the problems will be given using the structogram form. However, we will use pseudocodes as descriptions of algorithms resembling their actual implementation in Python. A functional style solution to one of the problems will also be presented, which is to illustrate that for the implementation in Python, it is sufficient to give the specification of the problem for the design of the solution. The content of the article essentially corresponds to that of the introductory lectures of a course we offered to students enrolled in the Applied Mathematics specialization.

    Subject Classification: D40

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