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APPetite for Something New: The Katona József Library’s Mobile Application
35-44Views:174The Katona József Library of Bács-Kiskun County has always placed great emphasis on reaching out to all age groups. In order to achieve our goal, we need to be informed and up-to-date with the latest trends and to be present on as many virtual platforms as possible. That’s why, at the beginning of 2021, a few enthusiastic librarians of our institution thought that a library mobile app could be the next important milestone in our continuous development and renewal. All this experimentation and testing has finally paid off: the Katona József Library’s mobile app is available on the Google Play Store from Autumn 2021. It’s no secret that our primary goal with our entirely self-developed, in-house app was to target young people, perhaps the hardest-to-reach age group for libraries. So, in addition to creating content specifically for teens (book reviews, games), we also wanted the look and feel of the app to be coherent and dynamic. Of course, we did not want the app to replace our library’s website, but to provide content that could be enjoyed on a smaller screen. As the application is easy to navigate and use, so that older people who are generally less familiar with the digital world will have no problems using it. For those who are a little apprehensive, one of our tutorials promoting the app will give them all the help they need to become a confident user. So what does our library app do? In addition to the Programme Guide, there is a dedicated menu with a regularly updated document guide. And with our ever-expanding thematic video selection, you can watch videos of our library programmes at any time. Of course, a library mobile app would be useless without a Catalogue menu, so webOPAC is also just a click away. With our Virtual Tour, which is unique among national library mobile apps, you can even take a look around our library from the comfort of your own home, sitting in your armchair. Games were also included in the app. We have thought of games for all ages, with four to four games for children, teens and adults. Puzzles are mainly related to the world of books, but there are also some puzzles on local history. We hope that our innovation will live up to our expectations and will appeal to a wider audience than just young people. Our aim is to ensure that our application remains a popular and constantly renewing service in the long term.
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Play and Learn: Introduction of Robotics to the Library
60-66Views:177Our library, the Katona József Library of Bács-Kiskun County, has recently started to introduce the basics of robotics, currently with LEGO Mindstorm kits. LEGO robots are programmed using a simple, graphical interface, making it easy for anyone to learn. Our main objective is to show the public that robotics is not just a thing of the future, but an important element of our time today. We see our work in this direction as a “first step”. Considering different possibilities and needs, two types of programmes on robotics have been developed. The shorter, one-hour session will present the way to robotics in the modern sense, through examples of cultural and technological history and current applications. This will be followed by a playful trial of three different robots on display. For those who want to learn more about robots, we offer a weekly “Library Robot Hour”, a club-like service where you can learn how to code robots and solve specific tasks, either with help or independently at your own pace.
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English Language Learning Using Literary Texts in the Virtual 3D Space of the MaxWhere Seminar System
18-27Views:119Through this paper, we will provide a brief overview of the 3D virtual library project and a more detailed review of its current application for English language learning. The implementation of the library project makes use of the innovative 3D presentation features of the MaxWhere Seminar System. As an innovative application of the project, we compiled a bilingual learning material for Hungarian students to improve their language skills and competence in English at an advanced level. The complex structure and organization of the learning material is based partially on the hypertextual relationships between entries of selected keywords containing various contexts from different works of world literature. We developed the learning material taking into careful consideration the appropriate characteristics of the hyperlink structure. Our basic hypothesis was that if the bilingual learning material is organized as a more or less scale-free network of interconnected nodes, this might or would result in an optimized and efficient knowledge transfer in the learning process. After the first version of the material had been completed, we wanted to evaluate the overall difficulty of the material. As such, we were using the Google Translate (GT) service to check the proper understanding of a set of selected English language phrases and sentences through their Hungarian translations provided by GT. As a result, we created a more or less scale-free learning material whose linguistic content has been properly checked.
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Use of Electronic Resources in Teaching Religion in Higher Education: Best Practices from the SULSIT, Bulgaria
56-60Views:237This paper describes actually methodical attempts to use library electronic resources in academic education. Some opportunities for improving the teaching of religious cultural heritage and for diversify the methods of assessment of students in Bulgarian universities are commented. The text describes the personal experience of the authors with students of 3rd-4th grades from the State University of Library Studies and IT (SULSIT), Bulgaria. Among the “best practices” are tasks of performing on-line survey of digital resources of periodicals from the digital resources of the “St. St. Cyril and Methodius” National Library, of making content analysis of the database on a particular subject, of preparing bibliographic descriptions of the new discovered resources, of writing historical analyses, of generating thematic bibliographies on topics related to religion, using the resources of the electronic catalogs of regional public libraries in the country.
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Institutional Repository Keyword Analysis with Web Crawler
54-59Views:240This study aims at investigating procedures of semantic and linguistic extraction of keywords from metadata of documents indexed in the Institutional Repository Unesp. For that purpose, a web crawler was developed, that collected 325.181 keywords from authors, in all fields of knowledge, from February 28th, 2013 to November 10th, 2021. The preparation of the collection, extraction and analysis environment used the Python programming language, composed of three program libraries: library requests, which allows manipulation of hyperlinks of webpages visited through web crawler; BeautifulSoup library, used to extract HTML data through webpage analysis; and Pandas library, which has an open code (free software) and stands for providing tools for high performance data manipulation and analysis. The final listing consisted of 273,485 keywords, which represents 15.9% of the listing initially collected. Results indicated that the most recurring problem was the duplication of keywords, with 51,696 duplicated keywords, representing indicators of inconsistencies in the search for documents. It is concluded that the refinement of keywords assigned by authors eliminates the incorporation of a set of symbols that do not represent the authors’ keywords with the same spelling, but with upper/lower case variations or lexical variations indexing different documents.
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Presence of Open Science Skills in Learning Outcomes at the Lis Study Programs in Croatia
8-17Views:163Open science is an ever-evolving phenomenon. Open science deals with the availability of data and publications, which includes an open approach with which publicly funded research is sought to be made available to all members of society and the public. It is an umbrella term that includes a multitude of assumptions about the future of knowledge creation and dissemination (Fecher & Friesike, 2014). The Organization for Economic Co-operation and Development (OECD) emphasizes libraries as a key player and fundamental drivers of open science because they have adapted their role to today’s age and are now active in preserving, publishing, and disseminating digital scientific material in the form of publications, data, and other research-relate content. During their studies, LIS (Library and information science(s)) students acquire knowledge and develop a set of skills that will prepare them for work in today’s information environment. In 2020. LIBER’s (Ligue des Bibliothèques Européennes de Recherche – Association of European Research Libraries) Digital Skills for Library Staff and Researchers Working Group published a visual presentation of the necessary competencies for librarians and researchers. Information science studies, including those in Croatia, are exposed to constant changes in the field, including the development of open science. For this reason, it is necessary to constantly think about the adaptation of study programs through which students will acquire basic knowledge related to the promotion and advocacy of open science. The term “open science”, and everything it encompasses, should be an integral part of study programs in the field of information sciences. The aim of this paper is to explore the representation of skills and competencies for open science in study programs at the LIS studies in Croatia: Department of Information and Communication Sciences (Zagreb), Department of information sciences (Osijek) and Department of information science (Zadar). This research indicated the need for greater inclusion of the concepts of scientific communication and open science in the learning outcomes at the level of programs in the study of information sciences in Zadar, Zagreb, and Osijek.