SZABĂ“, B. K. Rigged hand model for the Blender Game Engine. Recent Innovations in Mechatronics, [S. l.], v. 6, n. 1., p. 1-7., 2019. DOI: 10.17667/riim.2019.1/5. DisponĂ­vel em: https://ojs.lib.unideb.hu/rIim/article/view/3916. Acesso em: 24 jan. 2021.